environment mapping shader for A6

Posted By: jumpman

environment mapping shader for A6 - 05/21/10 00:42

hello everyone.

Is there an environment reflection shader that does not use a cubic environment image (up down left right view), with adjustable strength/reflectivity? A few programs I have played with are able to take an image that is say 512 x 512 and wrap it around the geometry. This 512 x 512 image is not made up of different views, but a single view.

Im using A6 professional, and the cubic environment shader I got from the wiki looks very weird:


Posted By: Scifi

Re: environment mapping shader for A6 - 06/07/10 08:48

Shader Template from A7. Try to convert it to A6.
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