Water Shader ......... Lets Try This Again.

Posted By: Steempipe

Water Shader ......... Lets Try This Again. - 05/08/04 20:36

Okay.... I am posting this demo to see what cards this thing will run on. Please run the thing and report a yes/no.

I would like to know if this will work on most cards before I blow anymore time on it.
As it sits, I am scrolling the textures right now to show movement, at some point the I hope to get the specular transformed with the camera.

The card needs to support:
1). Environment Mapping Bump Mapping
2). VertexShader 1.0

It is a combo fixed-function and vertex shader at this time. Later it may wind up being vertex and pixel shader only.

Good luck...... hope it doesn't crash your computer!!!!

This is what you should see:

The file is here: Water Demo (1.24 MB)

E
Posted By: DWilki

Re: Water Shader ......... Lets Try This Again. - 05/08/04 21:15

This looks great on a Radeon 9800 Pro.

I really like the scrolling texture (environment map?)

Cheers~
Posted By: Michael_Schwarz

Re: Water Shader ......... Lets Try This Again. - 05/08/04 21:35

damn my [censored] geforce 4 mx440 ^^. but the image looks good!
Posted By: Steempipe

Re: Water Shader ......... Lets Try This Again. - 05/08/04 21:58

I am supposing that the EMBM is not supported on the MX 440. I googled a search to try and find some info, just so I could know.
http://www.xbitlabs.com/articles/video/display/gf4-mx.html


A question to anyone: Should the vertexshader be defined as vs.1.1 instead of vs.1.0?? I mean, if a card supports 1.1 is should support 1.0, right?

The effect is using an environment "type" of map, however, I do not have the camera to texture transformation figured out yet so it does not work very well.
Posted By: TimeOut

Re: Water Shader ......... Lets Try This Again. - 05/08/04 21:58

It looks really good. For 3d Gamestudio is this fantastic. Can you make a little Techdemo with this effect ?
Posted By: Alexander Esslinger

Re: Water Shader ......... Lets Try This Again. - 05/08/04 22:15

Still won't work on a GeForce FX 5900.
Posted By: Steempipe

Re: Water Shader ......... Lets Try This Again. - 05/08/04 23:11

Alexander: How do you guys get the FFP EnvBumpMap effect to work on your GeForce cards?? This does not make any sense, and short of me going out and buying a GeForce (since I am planning on the latest ATI) there is not much testing I can do.
The research I did said that Geforce's do not seem to run a FFP effect that uses both the EMBM and a PROJECTED texture in the same stage. So the idea was to use a vertex shader to do the transformation, but set up the textures in the FFP.
Posted By: Taros

Re: Water Shader ......... Lets Try This Again. - 05/09/04 00:27

Quote:

Still won't work on a GeForce FX 5900.




Do you have the latest drivers installed?
Posted By: Alexander Esslinger

Re: Water Shader ......... Lets Try This Again. - 05/09/04 00:39

I have ForceWare version 53.03 installed.
Posted By: A.Russell

Re: Water Shader ......... Lets Try This Again. - 05/09/04 02:32


Doesn't work on GeForce FX5700. Just comes up black.
Posted By: Helghast

Re: Water Shader ......... Lets Try This Again. - 05/09/04 03:07

WOOOOOWW

that is propably one of the best water shaders i've seen (running on a Ati radeon 9200 s/e).
keep it up man
Posted By: William

Re: Water Shader ......... Lets Try This Again. - 05/09/04 03:17

Again, works fine on my Radeon 9800. Though, it doesn't make much sense why it doesn't run on Geforce cards..?
Posted By: A.Russell

Re: Water Shader ......... Lets Try This Again. - 05/09/04 03:31



Works on my laptop ATI 9000 Mobility.
Posted By: er_willy

Re: Water Shader ......... Lets Try This Again. - 05/09/04 03:58

fx 5200, driver 56.64 (the last)

no work, is all black
Posted By: Blattsalat

Re: Water Shader ......... Lets Try This Again. - 05/09/04 05:46

works perfect on a ati9700pro

looks very good in motion!!
are you gonna share the code??
Posted By: zohar

Re: Water Shader ......... Lets Try This Again. - 05/09/04 06:01

fx5200 doesnt works either .
Posted By: Crazy

Re: Water Shader ......... Lets Try This Again. - 05/09/04 06:11

Works on all three of my computers:

ATI 9900 WONDER PRO
ATI 7700
Geforce FX 5200

All working perfectly.
Don't see what's so special about this shader though... I could get the same effect with a texture and UV move.
Posted By: Zio

Re: Water Shader ......... Lets Try This Again. - 05/09/04 06:24

Black on a GeForce 3, latest drivers and all...
Posted By: LoneWolf

Re: Water Shader ......... Lets Try This Again. - 05/09/04 08:24

Works great for me and it looks incredible

Radeon 9500 pro

Is everyone sure theres not a bug in the recent NVidia drivers as they always suffered bugs when i had a geforce 2mx (going back a bit now)
Posted By: Steempipe

Re: Water Shader ......... Lets Try This Again. - 05/09/04 08:37

Do one of you GeForce users have a broadband connection?? I want to screw with the code and need someone to test it. I don't want to subject the thread to al that traffic and also want to keep the "buggy" code from getting too rampant.

So... if you can test it for me please PM me and i'll send the link. approx 1.5mb.

Thanks everyone for posting your results as to what card it ran on. I hate to subject people to nonsense downloads....

What's up with the GeForce? who knows.... But then again, maybe it's the Radeons that have the problem and it should not really run on them either... hmmmm... just a bit of humor.


<edit> Actually, a GeForce other than the MX, one that does support EMBM </edit>

Thanks,
Eric
Posted By: Alexander Esslinger

Re: Water Shader ......... Lets Try This Again. - 05/09/04 10:52

If you like you can send the link to me.
Posted By: Dan Silverman

Re: Water Shader ......... Lets Try This Again. - 05/09/04 16:45

My card is a GeForceFX 5600 (256 MB) using the latest Forceware drivers (56.72). The water shows up as black when I run the level.
Posted By: Orange Brat

Re: Water Shader ......... Lets Try This Again. - 05/09/04 18:16

The water's black on my GeForceFX 5200 Ultra 128MB card with latest Forceware drivers.
Posted By: Dauermuede

Re: Water Shader ......... Lets Try This Again. - 05/10/04 00:58

Looks really great on my RadeOn 9600XT. I really like your work!

cu,
Thomas
Posted By: Nadester

Re: Water Shader ......... Lets Try This Again. - 05/10/04 11:17

Tried it on my Geforce 4MX, black of course. I'll see if I can try it on my radeon 7500, and Intel Extrems Graphics. If I get the chance to do it, I'll post back here the results.
Posted By: VoodooFactory

Re: Water Shader ......... Lets Try This Again. - 05/10/04 15:53

Works on my radeon 9800. And it looks great!!! You've tried to simulate moving clouds whith this, right? But what's the reason for the static camera?
Posted By: A.Russell

Re: Water Shader ......... Lets Try This Again. - 05/10/04 16:53



I don't know if this is helpful, but maybe you could find a solution at Shader Tech Forums?
Posted By: nightshade

Re: Water Shader ......... Lets Try This Again. - 05/10/04 23:47

I cant see anythink!
I think its because my VIdeo-Card
Posted By: TripleX

Re: Water Shader ......... Lets Try This Again. - 05/11/04 00:47

geforce 4 Ti 4200 -- black (latest driver installed)
But the picture is good!

TripleX
Posted By: Anonymous

Re: Water Shader ......... Lets Try This Again. - 05/11/04 03:01

Maybe the gForce only support version 1.2 or 1.3 or higher...

Just my thoughts...
Posted By: Nadester

Re: Water Shader ......... Lets Try This Again. - 05/11/04 05:07

Quote:

Maybe the gForce only support version 1.2 or 1.3 or higher...




If a card can support a pixel or vertex shader of any given version, it can support all versions that are below it. (i.e. a Geforce FX 5200 which can support ps2.0 can also support 1.4, 1.3, and 1.0).
Posted By: Alkai

Re: Water Shader ......... Lets Try This Again. - 05/11/04 23:01

Alas, us poor Geforce FX owners cannot get this fine effect to function!!

ARAGHARAGHARAGA!! (Sorry, releasing pent up energy...

But Steempipe, wanted to say thanks for all the work and effort you are putting in. The tutorials and shader demos on your site have helped me out greatly.

I've got a broadband connection. I would be happy to assist you in whatever way I can.
Posted By: Steempipe

Re: Water Shader ......... Lets Try This Again. - 05/14/04 09:58

Does not hurt to try another build, right?! This has a few minor changes, please try it again. Thanks much.

about 1.7 MB

water test 6

I am going to clean up the resources and post what I have so far for the code this weekend.
Posted By: Zio

Re: Water Shader ......... Lets Try This Again. - 05/14/04 11:20

Black as ever...
Posted By: A.Russell

Re: Water Shader ......... Lets Try This Again. - 05/14/04 11:54


Black
Posted By: Bird

Re: Water Shader ......... Lets Try This Again. - 05/14/04 13:56

Also Black with GeForce4 Ti 4200
Posted By: Stefan

Re: Water Shader ......... Lets Try This Again. - 05/14/04 18:43

Works fine on my Radeon 9600xt!
Posted By: master lucas

Re: Water Shader ......... Lets Try This Again. - 05/21/04 03:48

Black with mx 440. I will try on a radeon 9100 at home.
Posted By: _burnner_

Re: Water Shader ......... Lets Try This Again. - 05/21/04 04:09

Geforce FX 5600 black.. [censored] why?? i like to see the water!

burnner
Posted By: master lucas

Re: Water Shader ......... Lets Try This Again. - 05/21/04 21:19

Looks excelent on my Radeon 9100.
© 2024 lite-C Forums