pXent_setbodyflagall - Fails

Posted By: Anonymous

pXent_setbodyflagall - Fails - 09/11/15 18:17

pXent_setbodyflagall, fails and returns 0 - must there be registered ents before setting?

pXent_setbodyflag(my...) returns 1 and works. Is it best just to set it on a one on one per bases need?

Thanks for any help.
Mal
Posted By: Superku

Re: pXent_setbodyflagall - Fails - 09/11/15 20:15

It has been years since I've really used physX but AFAIR the ..._all command seemed to have no effect in my game either. I've just used the regular command on every entity instead.
Posted By: Anonymous

Re: pXent_setbodyflagall - Fails - 09/11/15 21:07

Ok thanks for ruling out a local system issue or code issue.

Thanks!
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