The Starving Developer's Quickstart Guide (updated 03/31/19)....

Posted By: Orange Brat

The Starving Developer's Quickstart Guide (updated 03/31/19).... - 01/04/05 07:19

This is a compilation list featuring useful reference sites, quality programs and tools, and services that are ideal for the indie developer on a tight budget.

Bolded items are programs worth checking out first. This is based on my opinion, as well as others but they are very nice and do what they do very well.

If someone finds any dead links, errors, unforgivable omissions ( laugh ), or something else, please post away.

2D:
Paint.NET - free paint program that should get you by for most things
GIMP - free and powerful paint program
Project Dogwaffle - "natural" paint and animation program...lots of unique features not commonly found in other paint programs
ArtRage - another “natural” paint program
Paintshop Pro - paint program...commercial product
Deep Paint - freeware paint program
openCanvas - paint program...commercial product
Flash SWF Tools - lots of SWF Flash tools and programs, logo and menu creation programs
Inkscape - SVG/vector graphics editor
Moho (Anime Studio) - 2D bones based animation
Texture Maker - general purpose seamless texture generator
Wood Workshop - procedural seamless wood texture generator...free
Genetica - procedural seamless texture generator
Crazy Bumps - bakes normal maps from 2D art assets
Caustics Generator - water texture generator...free
Graffiti Creator - online graffiti generator...free and new commercial version
PNG Gauntlet - fantastic PNG converter & optimizer
GUIGenie - GUI builder...free
Cut-Sew - 2D vector graphics and cuttable designs from the creator of fragMotion (see below)

3D:
Blender - free and powerful 3D editor...a MDL7 export script is available.
Wings 3D - modeling/rendering with FBX import/export but no animation or bones support...free
Silo - modeling/rendering...like Wings only better and commercial
CB Model Pro - intuitive, Zbrush-like program for organic modeling and painting. OBJ export and free after email registration. Ideal for high poly models for normalmaps
Milkshape - modeling/animation editor featuring a large number of model format exports
trueSpace 7.6 - modeling/animation/rendering...freeware
AC3D - easy on the eyes UI...your standard modeling app
Misfit Model 3D - open source modeling program
Daz Studio - Poser-like figure creation and similar license restrictions apply. Nice for 2D renders or 2D animations...free
MakeHuman - 3D figure creation
Truebones.com - inexpensive motion capture...if you can get it to work (try fragMotion), this is both a steal and an animation paradise
DeleD - level and model editor hybrid...free version
Ultimate Unwrap - model unwrapping and UVs....3DGS export
UVMapper Classic - OBJ model unwrapping and UVs..free version
fragMotion - character animation program...fantastic and powerful....low cost....3DGS MDL, X, and FBX (in development) export
LifeForms Gamepak 1 - premade game animations
Mixamo - rapidly create, rig and animate unique characters
Nem's Terrain Generator
Terragen - photorealistic scenery rendering
World Machine - procedural terrain generator w/erosion...free version

Other:
Indie Tools - a list of tools/programs to make game creation easier
Inno Setup - installer..free
CreateInstall - installer..free version
NSIS - installer...free
Molebox - non extracting file packer
TalkToMe - lipsyncing SDK for 2D or 3D
Audacity - audio editor..free
Kristal Audio Engine - Cubase clone...free and open source
Divx - video codec...high compression & quality..free for noncommercial use
XVid - superior open source video codec....will open Divx files.....free to use
TMPGEnc - video convertor
Fraps - video capture...free version
Taksi - FRAPS knockoff...open source video capture...free
OBS Studio - free and open source software for video recording and live streaming
Virtualdub - powerful video compression app...free
VLC Media Player - open source video/audio player...free
dBPowerAMP - audio convertor with nice UI...lots of codecs...free
Exact Audio Copy - free audio ripper..the best in the world
LAME MP3 Encoder - the best MP3 encoder...use with Exact Audio Copy
Font Creator - a nice TTF creator, editor, and viewer
SubtitlesK5ky - add subtitles to AVI..free
RAD Video Tools - video/image/sound convertor & tweaker...free
Open Office - MS Office knockoff....graphics, spreadsheets, powerpoint, word processing and more.....free
Celtx - pre-production script writing tool...free
7-Zip - file archiver/compression...free
TikiWiki - free
osCommerce - open source online shop e-commerce software...free
SmartFTP - free FTP client
Core FTP LE - free FTP client
Website Baker - open source PHP website software...free
WordPress - free blog software, "5-minute installation"
Photobucket - online image hosting
Bittorrent - useful for large resource and demo dispersement..eliminates webhosting and bandwidth consumption...free
Pidgin - multi-platform, multi-protocol, instant messaging client; formerly known as Gaim...free
Trillian - multi-protocol, instant messaging client...free
Open Clip Art Library - vector based....read license...free
1001 Free Fonts - free fonts

Reference and organizations:
Anatomy Atlases - large selection of anatomy atlases
3D Science - medical models and images...prices vary...some freebies
Human Photo References for 3D Artists and Game Makers - this site contains nudity...you've been warned
More human photo references and environmental textures - this site contains nudity...you've been warned
Morgue File - royalty free photo reference site...commercial usage permitted
Public domain art links - just what it says
Google Earth - satellite photos of just about everywhere...broadband required....free
LipSync - tutorial
Low poly modeling and texturing tutorials
Onnovanbraam blueprints - vehicles & people
Vehicle blueprints
ANIMAX - free textures
Turbo Squid - 2D/3D resource buy/sell site
CafePress - service that allows you to sell merchandise based on your company/game...free
IGDA - International Game Developer's Association
DevMaster - game developer sites
Gamasutra - free registration is mandatory to read articles on this game developer/news site
Gamedev - popular game developer information site
Indiegamer Forums - discuss everything related to indie life and more with real indies
Shareware Directories - listing of most of the major shareware distributors
PAD file information - PAD files are used to expediate online, automated information gathering

IndieDB Game Engines List - huge list of game engines

Here's another list on the Gamedev forum. There's a bit of overlap, but it's biased more towards programmers: http://www.gamedev.net/community/forums/topic.asp?topic_id=324643

Here's yet another list containing hundreds of freeware/shareware programs: http://www.snapfiles.com/freeware/freeware.html

***UPDATED: March 31st, 2019***
Posted By: fastlane69

Re: The Poor Developer's Quickstart Guide - 01/04/05 08:18

Nice List! Putting it on my favorite threads..thanks!
Posted By: light_mystic

Re: The Poor Developer's Quickstart Guide - 01/04/05 08:28

By last software is a program called sketchup 4 which is great for level editing and 3d development.
Posted By: Firestorm

Re: The Poor Developer's Quickstart Guide - 01/04/05 10:55

Nice list, OB!
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/04/05 11:34

While compiling this list, I ran across that Credo(Lifeforms) program. I hadn't been to their site in a while and that's a new product. There's another one with some useful looking motions, too, so I learned a little today. I updated the list just now...a few more essential goodies(or at least helpful).

Quote:

By last software is a program called sketchup 4 which is great for level editing and 3d development.




Yep, it's nice but a little pricey. I tried to include program that were either free or very cheap. The most expensive thing on it is Silo which is $109 and Paintshop Pro($125 give or take). Silo is similar to the free Wings, and PSP is like Photoshop(basically) and you've got the free GIMP and Dogwaffle, so there's something for everyone.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/04/05 13:54

Added a reference and organizations section and a couple more links to the others.
Posted By: Yu_Une

Re: The Poor Developer's Quickstart Guide - 01/04/05 14:02

Cool , thanks OB .
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/07/05 11:34

A few more additions and clarifications added. If I add anything else and my edit time window is expired, then I'll just redo the whole list in any future posts. That will eliminate random links all over the place if the thread grows to a longer length.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/11/05 14:52

Yet a few more additions. Inkscape, Paint.NET, UVMapper, Molebox, SubtitlesK5ky, Tattoo, AC3D, MarbleCLAY. The Dogwaffle link now points to the free version page instead of the commercial version. Moved a few things around and clarified some descriptions, renamed the thread. My edit time has now expired, so no more changes unless something really cool pops up and is appropriate for it.

I also added a small handful of these to the freetools section of the Wiki.
Posted By: KellyRued

Re: The Starving Developer's Quickstart Guide - 01/12/05 05:26

I think the most important marketing tool starving indies can have is a good web site so perhaps you can include the better free opensource CMS and ecommerce solutions. We are using tikiwiki, http://www.tikiwiki.org, and oscommerce, http://www.oscommerce.org. Using a content-management system frees developers from spending too much time updating and implementing their website architecture so there is more time to put up content
Posted By: agreenknight

Re: The Starving Developer's Quickstart Guide - 01/12/05 10:37

Is this a sticky yet if not it should be.
Posted By: Rhuarc

Re: The Starving Developer's Quickstart Guide - 01/12/05 13:12

Notified mods to move to General Tools (more fitting) and sticky it .

-Rhuarc
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/12/05 13:18

If it does get stickied, it would be nice to turn off the edit time limit on the first post if the software allows it. That way I could add new stuff directly to the master list and simply post a "new stuff" post. I don't forsee having to add a lot to it, but the ecommerce and wiki programs would be nice additions.
Posted By: Anonymous

Re: The Starving Developer's Quickstart Guide - 01/12/05 15:04

Pardon me, but I forgot to look who moderates General Tools before I point this thread to here and since I can't moderate this forum, I can't stick this thread to the top. In the old forum software, there used to have a "Moderated By:" at the top but now it's at the bottom.
Posted By: slacer

Re: The Starving Developer's Quickstart Guide - 01/12/05 15:23

DivX is not really free.
You have to pay for the encoder and it is not free to give the codec away in a commercial project.
I can't find the figures, but there is a link to request more license info for commercial users.

DivX for PC Games Brochure

-- slacer
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/12/05 17:27

They also have a niche license for indie filmmakers. This allows you to use it for free and still in a commercial capacity. I have no idea if indie game developer would fall under it or if the game license also includes indies.

http://www.divx.com/divx/licensing/indies/
Posted By: Machinery_Frank

Re: The Starving Developer's Quickstart Guide - 01/12/05 19:31

... a very nice compilation. That should be published at the conitec sites.

Congratulation!
Posted By: PHeMoX

Re: The Starving Developer's Quickstart Guide - 01/12/05 21:29

This is a nice list!
But I think the ultimate's unwrap3d site is invalid, or moved.. I keep getting the normal page not found error...
But here's a nice tutor ; web page
in case the site's up again...


Cheers
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/15/05 17:51

It's still active. Maybe they had server trouble when you tried.

To anyone who plans on using Divx, be sure to take note of its license restrictions. You can use it for free for personal use or for indie filmmaking purposes, but if you want to use it in a commercial work to encode ingame cutscenes or even trailers/video demos for public viewing, then it looks like a fee is involved. Don't forget to include an installer to place the codec on the user's machine if you go with it. I wonder if they have a free usage policy for indie game development?

Don't forget to double check any freeware or open source software you use to make sure it is all right to use in commercial products.

@MOD: Please remove the "..free" part on the Divx line. Also, after Motek Entertainment, please add the follow. Please, be sure to include the URL tags:

TikiWiki - free
osCommerce - open source online shop e-commerce software...free

Finally, if it's all right with Conitec, perhaps making this a sticky thread would be beneficial for newcomers or as a quick reference to others.
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 01/16/05 10:36

In case anyone is interested, i mailed Brad (Ultimate Unwrap) and the downloads from the website are now working again. yay He fixed it in a couple of hours. Thanx Brad!
Ultimate Unwrap
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/17/05 01:13

@MOD: Nevermind about this one....Linux only
Posted By: light_mystic

Re: The Starving Developer's Quickstart Guide - 01/18/05 04:00

Here is a link for more free 3d programs.

http://directory.google.com/Top/Computers/Software/Graphics/3D/Rendering_and_Modelling/
Posted By: Anonymous

Re: The Starving Developer's Quickstart Guide - 01/18/05 04:52

Note, however, there may not be many programs that are free.
Posted By: Destop

Re: The Starving Developer's Quickstart Guide - 01/18/05 07:00

Thanks again for all thoses wonnnnddeerrfffullll link list!
Very, very usefull!
Posted By: Rhuarc

Re: The Starving Developer's Quickstart Guide - 01/18/05 07:49

@ Orange Brat- I'm a mod in this forum now, so as you want things updated on the top post, lemme know and I'll update it periodically
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/23/05 02:22

New entry...RAD Video Tools under Other.
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 01/28/05 04:16

Quote:

Vue 4 is a powerful 3D application optimized for the creation, rendering and animation of natural scenery. It's unbeatable at 3D scenery, and it's great for other forms of art too!

Vue 4 was designed for beginners as well as advanced users. It has been granted many awards for its amazing render quality and incredible ease of use.

"In terms of sheer visual beauty, absolutely nothing beats Vue d'Esprit!" raved Computer Arts in its January 2000 review of Vue 3. Version 4 simply does it even better!

Vue 4 is the ideal choice for the artist - hobbyist or professional - in search of quality 3D scenery.



I love that program and was pleasently surprised to see this offer:
Vue'D Esprit




Posted By: Bopete

Re: The Starving Developer's Quickstart Guide - 02/03/05 13:14

I didn't see this listed yet:
3D Cafe's free stuff
Free 3D models, photographs, fonts, and sound effects.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 02/08/05 10:30

Please change this line:

fragMotion - bones animation

to this:

fragMotion - character/animation modeller with bones..MDL7 support
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 03/05/05 07:39

Thanks OB, great to go shopping with.
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 03/17/05 14:00

Heres an interesting one Orange_Brat;

web page
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 03/19/05 06:52

That's a good page. Here's bupaje's findings: http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=493782 I'll be contacting a moderator about updating the initial post one of these days. No time or desire at the moment.
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 03/22/05 02:18

A recent thread at Moho forums by someone looking for programs to produce music produced a few good links.

http://myriad-online.com/en/index.htm
http://www.synthzone.com/softsyn.htm
http://www.freebyte.com/music/
http://www.seeingwithsound.com/javoice.htm
http://www.finalemusic.com/notepad/index.asp
http://myriad-online.com/en/index.htm

EDIT: Couple more sound/music related from Moho forum thread



VstSeq - Windows
http://www.kvraudio.com/get/1021.html

Krystal Audio engine - Windows
http://www.kvraudio.com/get/866.html

Synthfont - Windows
http://www.kvraudio.com/get/1030.html

Go here for shareware and freeware host and plug-ins.
http://www.kvraudio.com/
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide - 03/23/05 08:52

http://www.coreftp.com/

Core FTP LE
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 03/24/05 04:33

There are several magazine that deserve to be here. One is

http://www.digitmag.co.uk/

another is

http://www.computerarts.co.uk

I check them out at the magazine store from time to time to see what free software they have (usually previous version stuff) -probably should subscribe. To give you an idea the magazine is about $12-$14 by me and I got Carrara Studio free and at the time was able to get the full version for about $79 instead of $450+. I also got a copy of Credo's LifeForms 3.5 for free and I can now get an upgrade for $89 instead of $400 for full product. I have also gotten older version of Poser, Vue and free textures, models and sound files from several of these mags.

Forget the name of the others but think they may have been http://www.futurenet.co.uk publications.
Posted By: Wiz

Re: The Starving Developer's Quickstart Guide - 04/03/05 19:02

Microsoft Expression 3 should be on the list. This is a really good and free vector program.

Microsoft Expression
Posted By: SandGroper

Re: The Starving Developer's Quickstart Guide - 04/06/05 05:17

why not add these tools to the list ....

now3d and ppmodeller as well as lightray3d

if you need the links search for them 2 are free the other is inside the 150 us dollar.

Groper in the sand
Posted By: FeiHongJr

Re: The Starving Developer's Quickstart Guide - 04/08/05 17:04

TMPGENC Free video encoder. will take wmv files and turn them into avi. Plus alot more. Hope someone finds it usefull.

cool text: Logo Generator a website that will generate buttons and logos. Not great but could be useful. Not sure on liscence.

Height map editor A terrain editing program. Not too bad i beleive its free for any use but check the site to be sure.

Xara 3d A logo and button generator. around 50 dollars but does a pretty nice job.

Hope some of these are usefull.
Posted By: Machinery_Frank

Re: The Starving Developer's Quickstart Guide - 05/07/05 08:52

I could not find ZBrush in these posts. That is a 3d software to add details to a model just as simple as painting on it. You get some displacement map. That could be handy for normal mapping in games:

http://pixologic.com/home/home.shtml
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 05/07/05 17:24

It's a nifty program, but too expensive for the scope of this thread. Try to keep them under $150.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 05/17/05 03:15

The best audio convertor out there is dbpoweramp. It's free, and there's an OGG plugin(and many others) available in their Codec Central. It has a swell little UI and is easy to work with. There's also a PowerPak that costs $14. There's a 30-day demo for it and you can only use the LAME MP3 feature during that time or after registering.

http://www.dbpoweramp.com/

If you're going to be needing something to rip temp/royalty free audio tracks for your game then the only thing you should be using is Exact Audio Copy.

http://www.exactaudiocopy.org/
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 05/30/05 19:20

I didn't compile this list, but I thought it would be a handy one for the guide. These are services that allow you to upload large files to email addresses. Of course, you can point it to your own address and provide the link for other to download from. Useful for large resource and demo dispersement.

Quote:


YouSendIt
Size Limit: 1 GB
Download Limit: 25 Downloads
File Life: 7 Days









DataPickup
Size Limit: 250 MB (was originally 1.5 GB but i guess their servers must've gotten bombarded so they had to lower it)
Download Limit: 25 Downloads
File Life: 7 Days









YouShareIt
Size Limit: 50 MB
Download Limit: NONE
File Life: 7 Days









RapidShare
Size Limit: 30 MB
Download Limit: NONE (but there is a 75 second download timer and a 1-download-per-hour limit unless you have a Premium Account)
File Life: 30 Days+ provided there's still download activity after 1 month









UltraShare
Size Limit: 30 MB
Download Limit: NONE
File Life: 30 Days+ provided there's still download activity after 1 month








MyTempDir
Size Limit: 25 MB
Download Limit: NONE
File Life: 14 Days









UploadHut
Size Limit: 50 MB
Download Limit: NONE
File Life: 30 Days+ provided there's still download activity after 1 month









ShareBigFile
Size Limit: 250 MB
Download Limit: 250 Downloads
File Life: 7 Days









Dropload
Size Limit: 100 MB
Download Limit: 1 Download
File Life: 7 Days









UpDownloadServer
Size Limit: 250 MB
Download Limit: NONE, but there is a 40-second download timer (similar to Rapidshare's except shorter)
File Life: Unlimited









ShareFiles
Size Limit: 50 MB
Other Limits: I haven't personally tested this so i'm not sure what the limits are in terms of # of downloads and/or file life, but from what i've read there's a bandwith limit and/or something about password protection, not sure what's meant by that though









UploadTemple
Size Limit: 30 MB
Download Limit: NONE
File Life: 30 Days+ provided there's still download activity after 1 month









glint.files
Size Limit: 30 MB
Download Limit: NONE (i think)
File Life: 30 Days+ provided there's still download activity after 1 month
Other Features: Password-protected download links, and in the download section, you can enter in a File ID and password (if there is one) to gain access to a download...not completely sure how it works though.









Xdrive (you can initially sign up for a free 15-day trial, but then once that's up your downloads off the server unless you pay for an account)
Size Limit: 5 GB
Download Limit: NONE (until your free trial period has ended, that is)
File Life: Unlimited (again, until your free trial has ended...so it's techincally 15 days unless you purchase an account)
** NOTE ** In order to sign up for an Xdrive account, however, a credit card is needed for the free 15 day trial, so to those under 18 and also those who just don't have a credit card, take this into consideration before signing up. And if you do intend to sign up, be sure to keep watch on those 15 days you have in your trial because once the trial period is up you are immediately billed your first monthly payment of $9.95, so be SURE to cancel the account before your trial has completely ended!!









QuickFile
Size Limit: 50 MB
Download Limit: NONE (i think?)
File Life: 30 Days+ provided there's still download activity after 1 month









bonpoo! (lovely name, eh?)
Size Limit: 50 MB
Download Limit/File Life: Unknown (still need testing)









MegaUpload
Size Limit: 500 MB
Download Limit: NONE
File Life: 30 Days+ provided there's still download activity after 1 month




Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 05/31/05 23:43

DeepPaint 2.0 is now free?

http://www.download.com/Deep-Paint/3000-2191_4-10398243.html?tag=lst-2-7

Sounds too good to be true, downloading it now ...

EDIT: The readme confirms this version is freeware and requires no registration....

Posted By: Guardian

Re: The Starving Developer's Quickstart Guide - 06/01/05 09:18

Hi bupaje, this is really great, works nice on my old system too. Thanks!


Guardian
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 06/02/05 06:07

This explains why it is freeware...

http://www.righthemisphere.com/forum/ann...&forumid=50

(Note: This is not Deep Paint 3D)
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 06/04/05 01:48

Couldn't edit my last post ... a few tidbits of info and links related to Deep Paint on this thread may prove useful.

http://p197.ezboard.com/fravenspaintshopprofrm24.showMessage?topicID=54.topic
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/06/05 01:16

http://www.xvid.org/ - open source video codec. Similar to DIVX but free to use
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide - 06/07/05 12:14

** Updated the main post with OrangeBrat's new list of software **
Posted By: fastlane69

Re: The Starving Developer's Quickstart Guide - 06/08/05 21:59

Any on this list that aren't here already?

From GameDev.net...same idea, diffrent forum..
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide - 06/16/05 23:27

this is a good site to start looking for free software, modelers, 2D stuff etc.

http://www.bakhter.com

http://www.kerlinsoftworks.com nice plug-in pack for photoshop for game development

http://www.freeserifsoftware.com/software/DrawPlus/key_features.asp some free very good 2d graphics applications
Posted By: Dan Silverman

Re: The Starving Developer's Quickstart Guide - 06/17/05 07:07

It appears the www.kerlinsoftworks.com site is not really there. I get a page stating "You can't get there from here" on it.
Posted By: Shinobi

Re: The Starving Developer's Quickstart Guide - 06/17/05 18:34

This one works , http://www.kerlinsoftworks.com/software/index.htm
Posted By: Anonymous

Re: The Starving Developer's Quickstart Guide - 06/18/05 00:38

Quote:

"You can't get there from here"


[laughs] Low rude...
Posted By: Neuro

Re: The Starving Developer's Quickstart Guide - 06/19/05 05:27

Not sure if this was listed yet : http://www.delgine.com/index.php?filename=product_deled&menus=off
Posted By: Anonymous

Re: The Starving Developer's Quickstart Guide - 06/19/05 16:24

Woops... I can't edit my post... I meant: "How rude."
Posted By: Guardian

Re: The Starving Developer's Quickstart Guide - 06/24/05 13:43

I came across this paint program the other day seams real nice. Very smooth and accurate freehand drawing and really nice brushes at a fairly low price.

Here's a link.

openCanvas
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/25/05 05:54

PNG Gauntlet - http://brh.numbera.com/software/pnggauntlet/

Quote:


PNGGauntlet is a .NET program that uses Ken Silverman's PNGOut to optimize PNG files. Many PNG files output by popular graphics software packages like Photoshop or even Fireworks are not as small as they could be - PNGGauntlet squeezes the last bit of size out of them. Furthermore, no information is lost during this process - the only thing that changes is the file size. Just select the files you want to optimize (or drag them onto the window), select where you want them to go, and click the button. PPNGauntlet can also be used to convert JPG, GIF, TGA, PCX, and BMP files to PNG. PNGGauntlet also supports a brute-force option that will try different PNGOut settings in order to create the smallest file.




Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/26/05 18:46

http://taksi.sourceforge.net/ - FRAPS knockoff....open source video capture...free

Quote:


Taksi is a utility that allows you to take screenshots and record video clips of your favourite games and other 3D-graphics applications. Inspired by Fraps (www.fraps.com), Taksi aims to provide an open source alternative to that great tool.





http://www.burnatonce.com/ - free, multipurpose CD/DVD burning application

Quote:


burnatonce can master data and audio discs, read/write image files and copy on the fly. It's drag and drop interface has multi-language support and is fully compatible with XP themes.








Multisession and bootable disc mastering is supported as well as long filename support using Joliet, Long Joliet and Rockridge. Extra long filename support is provided with the ISO9660:1999 and UDF filesystems.









Audio discs can be compiled from wav, mp3, mp2, ogg and flac files as standard while support for other audio formats can be added optionally. CD-Text can be written from the built in editor, imported from freedb, read from media tags or extracted from filenames. Pauses between tracks can also be set as silence, pregap or postgap of varying lengths.









general features









Cue, toc and iso image burning

Read to toc/dat or cue/bin image

Copy on the fly

Multi-language support

Support for Windows XP themes

Drag and drop disc mastering

Supports SPTI and ASPI Interface

Supports USB and Firewire under SPTI

Supports DVD writing with optional download.









data mastering features









Multisession recording

Bootable disc recording

ISO9660:1999, UDF, and Long Joliet

Create and Verify Checksum

Supports East Asian characters (CJK)








audio mastering features








Supports wav, mp3, mp2, ogg and flac files

Supports ID3v1.1, ID3v2, Vorbis and APE Tags

CD-Text from editor, freedb, tags, or filename

Set silence, pregap or postgap between tracks

Import audio cue/toc sheets




Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/27/05 21:35

http://www.bittorrent.com/

Useful for moving large amounts of data without having to worry about bandwidth and paying a middleman(webhost). This could extend to sending resources to team members or online distribution of full games and/or demos. The more you give(upload to others), the faster you can take(download to your PC), so no one has an advantage and no more crashed servers and headaches.
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide - 06/28/05 00:34

http://www.spiralgraphics.biz/index.htm

has Wood Workshop, a free wood tile generating texture tool. it generates tialable wood textures of differnt patterns and wood types. another tool for creatign all sorts of tilable textures also on thier site but thats not free.

some might ahve noticed the grandfather clock im working on and my problems making textures ( being color blind)



I did this one with the above tool with about 3 or 4 mouse clicks.
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide - 06/28/05 03:14

another one, didn't see if it was alerady added.

http://www.terabit.nildram.co.uk/tattoo/index.htm

Tattoo lets you paint directly on a 3D mesh in .3ds, .obj and a couple other formats.

mesh needs to be UV mapped beforehand ( either in the modeler or a 3rd party app like Lithium Unwrap)

has a veraiety of basic painting tools including airbrush, blend, smear, dodge, burn. adjust pixel size, opacity and step

biggest thing i noticed so far messing with it is you need as solid ( one piece) UV mapping as possible.

example if painting a head, you want as much of the head UV mapped all in one piece, other iwse you gt noticible gaps in the skin where UVs are seperated.

You do get to watch the 2D UV skin as your painting on the mesh so you can see the changed directly.



here i got a poorly UV mapped mesh and just spraying some colors on it just to try it out. need a far better UV mapping job done prior to tring to paint it.

there is a tutorial here on using Tattoo as well as this guy wrote several for Wings3D Blender and GIMP
http://www.pagodaproductions.com/tiki/tiki-page.php?pageName=Tutorials
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/28/05 04:15

Both of those are already included and have been from the very beginning. I love Wood Workshop.

I've submitted a new version of the master Guide. It should be updated next time that mod is online.
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide - 06/28/05 12:18

OOps how about Photomodeler Lite?

Is a pro version thats pricey but with a bit of looking can find the free version of it ( i got it a few days ago)



I can probably find the site again I found the lite version because the developers site no longer has it. inculdes some walk through tutorials on using the tool. its just draw lines then referance vertex points between photos and it builds the mesh and uses the phots to UV skin it.
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide - 06/28/05 17:03

Updated the master list again...
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide-Update 2 - 06/29/05 00:25

http://www.sausage.com/reptile-free.html

Reptile. 2D tile making program has lots of effects.


http://harmware.com/stile.htm

sTile 99 another nice tile texture generator

http://www.ultimatepaint.com/

ultimate paint. Not the greatest paint program but its several steps above MS paint.
(get the freeware version from here, not the trial demo thats listed right above it)

http://www.michisoft.com/programs/sprite/index.htm
sprite consttruction tool. for making 2D sprites like used in 2D games
http://www.michisoft.com/programs/vbloade.htm need VBrun300.dll to run it, get it here


http://www.resene.co.nz/ezypaint/main.htm

ez paint. pretty cool tool actualy. take a few scren shots of your level prior to texturing, now using ez paint, you can experiement with colors etc till you find the right combination.
then when got it right, save and it exports each texture color sample used.

http://www.steffengerlach.de/freeware/
Z-Paint. I use this allot to make panels and buttons

http://home.hccnet.nl/h.van.oerle/phomod/phomod.htm

Photo modeler Lite Also this site has 2 additional tutorials for the program.
The tutorials run right inside the program. easy to follow. easy to use.

http://www.v-d-l.com/index.php?section=7&page=25
some photoshop plug-ins. I like this one. does various camoflage theams
Has many already pre generated for various nationalties. plus you cna generate your own.

Other plug ins here too like Nightvision

http://park18.wakwak.com/~pixia/

powerful paint program toss up if i will ultimatly use this or my copy of photoshop lite. has many of the same abilities of other commercial products. what drew me to this program is its ability to get results like when realy painiting. watercolor washs, color blending, bleeding etc.

http://www.telefragged.com/wally/

Wally texture tool and WAD file builder/manager.

http://www.cc.gatech.edu/classes/AY2000/cs4455_spring/planetquake/modediting.html

qME


to open and work with them older quake and quake 2 models, espeicaly when the skins don't carry over because of the low bit pallette
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Update 2 - 06/30/05 22:45

Here's a HUGGGGGEEEE list of freeware programs. Hundreds of apps:

http://www.snapfiles.com/freeware/freeware.html
Posted By: FeiHongJr

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/01/05 01:31

did some searching to find the photomodeler lite version grimber was talking about. Found a link here. Not sure if its the most up to date but its the free version can be found here.

photomodeler lite
Posted By: Grimber

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/01/05 12:30

same version as the one I listed a link to above. the above link also had 2 extra tutorials.
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/13/05 17:25

I see alienheritic mentioned this a few months ago in another thread but it's not listed here. I guess he created it as well.

http://thumbview.sourceforge.net/

His original post which describes the features ...

http://www.coniserver.net/ubbthreads/sho...true#Post490037
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/15/05 08:25

Trillian - http://www.trillian.cc/

Free all-in-one chat client with native support for mIRC, MSN Messenger, Yahoo Messenger, ICQ, and AIM. It features many plugins to extend support including Jabber, Novell GroupWise Messenger, and Rendevous, however the Pro version is required for those extended services. Most of the other plugins can be used with the free Basic version.


Buildings & structural reference sites - http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Number=540402


The Gamedev program list link is corrupt. Here's the corrected version until the next update is uploaded - http://www.gamedev.net/community/forums/topic.asp?topic_id=324643
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/18/05 08:28

Website Baker - http://www.websitebaker.org/ - open source

Quote:

Website Baker is a PHP-based Content Management System (CMS) designed with one goal in mind: to enable it's users to produce website with ease.




Quote:

Website Baker's features include a template-based front-end, multi-level modulated page support, multi-user administration, and much much more!



Posted By: Daedelus

Re: The Starving Developer's Quickstart Guide-Update 2 - 07/19/05 09:12

Hope this isn't already listed but I came across this by accident:

Quote:

Putfile is a FREE dedicated digital media hosting service. Here you can upload videos and images to the internet for free.




http://www.putfile.com/
Posted By: Sjoerd

Re: The Starving Developer's Quickstart Guide-Upda - 07/21/05 08:20

I didn't find this one in the guide: http://www.fineart.sk/ (warning, nudity). The site contains human reference pics.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Upda - 07/25/05 15:11

I just submitted the new update for the master list. It should be live sometime today hopefully.
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide-Upda - 07/25/05 17:16

Updated By the way... here's another good free program, http://www.bpsoft.com/, Hex Worskshop, great hex editor. If you want it added to the list, I'll add it.
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide-Upda - 07/29/05 17:38

I mentioned this one a couple years ago, not sure if it has been mentioned again or not but found it going through my pile of bookmarks and didn't want it to sink in and get buried again.

A 3D Model Search Engine

For an example try a quick search of 'castle' or 'trees'

http://shape.cs.princeton.edu/search.html
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 07/30/05 01:25

There are probably too many free plugins for PSP to mention here but I will mention of as PSP9 doesn't have a Highpass filter which is useful for tileable textures and the free Mehdi one I used previously works in PSP8 but not PSP9.

http://www.photo-plugins.com

It is called the Highpass Sharpening filter which is a popular method of sharpening an image that does a more natural job than just 'sharpen' but if you check the 'View Highpass' box you get a standard Highpass.
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 08/03/05 18:08

Free Java Tree Generator

http://arbaro.sourceforge.net/

If anyone tries this and works out a path to take a tree from creation to a low poly .mdl please create a small tutorial for us lame brains. Produces Povray, DXF and OBJ files.
Posted By: Guardian

Re: The Starving Developer's Quickstart Guide - 08/09/05 00:22

Found a free paint program. ArtRage. Works very well. Here is the link. http://www.ambientdesign.com/
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 08/12/05 15:55

"Seamless Texture Generator is a tool for creating professional seamlessly-tileable textures from photographs quickly and easily."

http://www.seamlesstexturegenerator.com/

Commercial, about $20, samples seem pretty good without blurring or artifacts ...
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 08/12/05 16:06

http://www.zarria.net/


Displacement Map Creator
Want to add displacement to your existing models?
This tool creates a displacement map from your existing normal map.


Normal Map Actions for Photoshop
Actions for manipulating tangent-space normal maps
Rotate and flip normal maps without breaking them.

(Also has an interesting article

Normal Map Photography
A technique for creating normal maps from real world objects.
All you need is a camera and a flashlight. )
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 08/22/05 07:42

I don't think this has been posted:

Kristal Audio Engine: http://www.kreatives.org/kristal/

Cubase clone...free for non-commercial use and cheap for commercial.
Posted By: capanno

Re: The Starving Developer's Quickstart Guide - 08/26/05 08:12

www.indiegameresources.com

Resource site for indie developers and mod makers.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 09/07/05 23:41

The master list was updated.
Posted By: Bopete

Re: The Starving Developer's Quickstart Guide - 09/11/05 03:35

Microsoft's LISET:
The Linguistic Sound Editing Tool (LISET) enables you to generate phoneme and word-break information from spoken audio (.WAV) files to support improved lip-syncing character animation.
http://www.microsoft.com/MSAGENT/downloads/developer.asp
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 09/13/05 02:49

Mura Mucho!

http://www.geocities.com/murakuma/

These have been around a little while but I didn't appreciate how good they were. I was looking for a free cloud plugin at work today and revisited this site.

Since there have been a few posts regarding skyies and clouds I think you will love this Photoshop/PSP plugin in particular as well as some of the others. It generates great seamless clouds and noise including water-like, terrain and other presets. Awesome.

Wish I had remembered it a few weeks ago as it made in a few seconds a pretty good cloud layer and I spent hours rendering fog and clouds in Terragen and Carrara at the highest settings.
Posted By: Calined

Re: The Starving Developer's Quickstart Guide - 09/14/05 08:19

wow awesome!
thank you so much
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 09/28/05 00:11

Publishers: http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Number=573372
Posted By: TheGameMaker

Re: The Starving Developer's Quickstart Guide - 10/06/05 13:33

you have to add Gmax!!!!
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 10/11/05 05:09

GMAX is dead, so it won't be added. I'm sure you can still get it from a 3rd party, though.

http://usa.autodesk.com/adsk/servlet/index?id=5562445&siteID=123112

Quote:

As of October 6, 2005, Autodesk will no longer offer Gmax® software as a stand-alone product.



Posted By: Mondivirtuali

Re: The Starving Developer's Quickstart Guide - 10/12/05 01:22

I was about to report the same news.
Thanks autodesk: now all the hobbysts will spend 4000 bucks for Max, sure.
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 10/17/05 01:32

DEEP FREEZE
http://www.faronics.com/index.asp
Absolutly essential if you use the same machine for the web as you do for development of any kind.
Posted By: Andreas C

Re: The Starving Developer's Quickstart Guide-Upda - 10/30/05 20:12

Whilst looking at the OGRE-site, I stumbled across a link that explains how to compile the OGRE progs (C++) using MicroSoft's free VC++ compiler (comandline) together with the Code::Blocks IDE.

I downloaded the required files for the MS Platform SDK and the DirectX9 SDK (HUGE ! I think more than 650 MB were downloaded - thanks MS for bloatware) as well as Code::Blocks (small in comparison ) and used it with the 3DGS SDK ... it worked quite nicely (just using the sample files provided - haven't done any coding with it myself).

You need to download and install
the VC++ Toolkit (http://msdn.microsoft.com/visualc/vctoolkit2003/)
the Platform SDK (http://www.microsoft.com/msdownload/platformsdk/sdkupdate)
the DirectX SDK (http://msdn.microsoft.com/directx)
the Code::Blocks IDE (http://www.codeblocks.org/)

It does take a while (no, really ... it does !)

Just to let any of you shoestring-budget programmers know !

Cheers,
Andreas
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide-Upda - 11/22/05 22:39

I think we now have to add MakeHuman, a freeware tool, see thread: http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Number=588484&an=0&page=0#588484
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Upda - 11/22/05 23:21

I'll have to take a look at it and add it to my master list. I haven't submitted it in a while, although I've probably only included 1-3 new things over the weeks.
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide-Upda - 12/02/05 20:50

Updated the main list.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide-Upda - 12/20/05 19:21

Morgue File - royalty free photo reference site...commercial usage permitted

This will be integrated into the master list eventually.
Posted By: Guardian

Re: The Starving Developer's Quickstart Guide - 12/22/05 19:20

Here's one that looks nice. http://www.d-grafix.com/
Posted By: dleuen

Re: The Starving Developer's Quickstart Guide - 12/27/05 21:10

Here is a library of free BVH mocap files. Free registration required. http://www.bvhfiles.com/index.htm
Posted By: Daedelus

Re: The Starving Developer's Quickstart Guide - 01/12/06 10:47

Audio MP3 WAV WMA OGG Converter

http://www.audio-converter.com/

Quote:

This all-in-one audio converter software supports the following conversions directly:
-Convert mp3 to wav, mp3 to wma, mp3 to ogg
-Convert wav to mp3, wav to ogg, wav to wma
-Convert wma to ogg, wma to wav, wma to mp3
-Convert ogg to mp3, ogg to wav, ogg to wma




-The first 10 conversions are free.
-$19.95 to register.
Posted By: JoraSell

Re: The Starving Developer's Quickstart Guide - 01/13/06 18:28

Daedelus, this audio converter looks like something I may need, thanks.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/13/06 18:39

There's a nice one in the list called dBpowerAMP. It's free except LAME MP3 expires after 30 days, it has to be registered to reopen. If you're using OGG for your music files(which you really should be), then that doesn't matter.

There's a read/write codec, available, for just about every audio format you'd probably ever need.
Posted By: JoraSell

Re: The Starving Developer's Quickstart Guide - 01/13/06 18:41

Sounds nice, will definitely look it up.
Found this one while doing a search today: http://www.geocities.com/SiliconValley/Haven/4386/
Here some info about it:
Quote:


FractMus 2000 is a Win32 application that creates Fractal/Algorithmic music using mathematical
algorithms from chaotic dynamics, fractals, number-theory and cellular automata. Its features include:
full midi-file support, sixteen independent voices, complete control of midi parameters
(instrumentation, voice dynamics, channels, etc), 12 note-generating algorithms, 15 predefined
musical scales (with the possibility of creating user-defined ones), 11 predefined note
durations (plus user-defined ones), melody manipulation support (inversion, etc), composition assistants (Composition Maker, Composition Randomizer, Transposer,) full online-documentation/help and more.




Best is, it is totally free!
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide - 01/14/06 15:40

I think Nadester or another mod should restructure the whole list, because paragraphs like audio/video/authorware/security/encription etc. shouldnt be intermingled for clearness.

Here are some new contributions:

www.acidplanet.com/tools/?p=acid&T=6420

Acid XPress - free "small brother" of Sonys Acid music software. Basic sampling application similar to Magix Music Maker, EJay and/or fruity loops. Its free and if you dont have the others, maybe this is what your are searching for.

www.acidplanet.com

Originally meant as community for Sonys Acid (and - Xpress), this platform grows over its horizon: hundreds of indipendent artists present here their music (also musicvideos) mostly done in their free time, produced purely as a result of fun and creativity. Some sell their stuff, most users showcase their tracks. Nearly EVERY genre and subcategory is located there and quality is ranging from amteur to real professional tracks. If you found something that fits into your game, just ask them, be polite and nice. Mosts artist appreciate something like this and I doubt that everyone is forcing you to pay them high fees, maybe nothing. I think there should be no problem with use in freeware products or shareware.. so maybe you dont pay anything when you guarantee advertisement for them in your game. I had success there, so you should do so as well when your polite. I really like that site, I often download stuff from there (free, just registering is needed) and hear it on my MP3 Player.

www.peoplesound.com

The same as Acidplanet, but its more a platform for small artists that want to sell their music. But maybe you get also success there. I like the "mood" category feature and the "sounds like.." feature very much

www.1001freefonts.com

Well, this is quite popular: 1001 fonts offers hundreds of fonts that are mostly free (its rare, but some are shareware haha, well.. most are free and in the disclaimer of each font you can read what to do if you want to use it in a commercial way. Even if you do freeware I would ask the author. Most authors just wanna see where it is used, so be polite and you get it for free.

www.anatomyatlases.org/atlasofanatomy/index.shtml

This is really great, its a free anatomy book with lots of incredible pictures. www.anatomyatlases.org offers also other anatomy and medical ebooks for free, but I picked this one because I'm used to work with it for several months now for my own studies and its useful when it comes to modeling because you know everything after looking into it.

Cheers
Christian Behrenberg
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 01/14/06 19:31

Right Click MP3



Professional font collection with real time preview (free)

dafont
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide - 01/15/06 20:20

FREEWARE --- GUIGenie - http://www.guigenie.cjb.net/

Originally meant for JAVA GUI authoring, this tool can easily serve as image generator and design tool for prototype GUIs, menus, whatever.

Here is a screenshot of a debug menu which I built with GUIGenie and ported then to A6, featuring drop down lists, radio buttons and buttons. Virtually every GUI element can be emulated with A6, remember that. So we need no cheap "programmers art" anymore for prototypes and it also saves a lot of time, because its coordinate system is the same as A6's and we dont need to cook our own images... changes can be easily done when GUI elements are moved or resized..

Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/21/06 08:52

3D World Studio - http://www.leadwerks.com/

Quote:

3D World Studio is the map editor of choice for use with DarkBasic Pro, Torque Game Engine, Blitz3D, and other 3D engines. The program is ideal for game environments, 3D presentations and other commercial applications.




This is a 3rd party level editor. The creator wishes to directly support the 3DGS format and may even hook into the map compiler, so this is looking like it will be a viable alternative to WED(for those who have issues with it). It's a commercial product, but a full demo is available, so you can decide whether it's worth it for you.

Quote:


3D World Studio Features



Editing
Extremely fast object manipulation and drawing, designed for efficiency.
Select and texture objects or object faces.
Stretch, position, mirror, flip, and rotate meshes.
Automatic UV mapping.
UV mapping tools, including justify and fit to face.
CSG operations include carve, hollow, split, and extrude face.
Configurable entity system.
Adjustable viewports.
Accurate grid snap.
Draw selection boxes.
Export to .x, .map, .dbo, or .dif.
Browse meshes by thumbnails.
Manage and browse thousands of textures and meshes.
Extremely small compressed file format.
Edit multiple objects' properties at once.
New brush primitives including arches and tubes.
View detailed statistical information including polycounts broken down by object type.
Texture lock freezes brush texture coordinates.
Select a texture by picking a surface.
Multiple undo levels.
Export .map and compile to Torque .dif in one step.









Meshes
Referenced meshes.
Load .x, .obj, .md3, or .gls meshes.
Shadow-mapped meshes with gile[s].
Adjust scale to fit meshes without distorting vertex coordinates.









Lighting
Complete lighting for brushes, meshes, and terrain.
Calculate lightmaps, vertex lighting, and uniform lighting.
Support for translucent and masked surfaces.
Control settings per object for casting and receiving shadows.









Terrain
Smooth-blended layered terrain.
Support for large-scale terrains.
Adjustable terrain subdivision.
Automatic edge turning.





I'll be updating the master list with a few of the new suggestions sometime this weekend. No idea when it will get updated, but the RTF will be submitted to a mod sometime in the next day or so.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 01/21/06 10:44

Gaim - http://gaim.sourceforge.net/

An excellent multi-platform, multi-protocol, instant messaging client. It is highly configurable, and it has an aesthetically pleasing UI.
Posted By: Daedelus

Re: The Starving Developer's Quickstart Guide - 01/24/06 03:29

http://www.zymic.com/

Some basic tutorials covering:
Photoshop techniques, Cinema 4D, PHP, HTML, CSS

Also (for free):
web Templates, Fonts, Logos, photoshop brushes, PHP scripts, Javascript menu creator, etc..
Posted By: Nadester

Re: The Starving Developer's Quickstart Guide-Upda - 01/26/06 20:58

** List Updated 1/26/06
Posted By: laethyn

Re: The Starving Developer's Quickstart Guide-Upda - 01/26/06 22:33

Anyone posted http://www.digital-tutors.com ?

Some GREAT quicktime tutorials for Maya and photoshop. They've also been expanding on their ZBrush tuts as well. Great for learning the nitty-gritty in Maya
Posted By: Daedelus

Re: The Starving Developer's Quickstart Guide-Upda - 01/26/06 23:23

Thanks laethyn. Added to bookmarks.
I haven't seen many tutorial links on the master list.
I added my last link on the wiki since it wasn't included in this list update
Posted By: JetpackMonkey

Re: The Starving Developer's Quickstart Guide - 01/29/06 22:56

Hey brilliant thread!

Me, I am so pleased with Gimpshop that I've actually dumped using Photoshop for it! It's basically the powerful Gimp editor, but configured to look and act like photoshop, so you haven't really got to learn much in order to use it.

Plus it has my favorite color-wheel type color picker, that Adobe wouldn't touch b/c of patent problems! WoooooOoo gimp shop!

http://plasticbugs.com/index.php?p=241


I look forward to a 3D paint app like Deep Paint 3D, based in Gimpshop.

Maybe there's something similar already in Blender.
Posted By: JamesA

Re: The Starving Developer's Quickstart Guide - 01/31/06 19:29

Sorry if this is already in the thread,
Do any of the 2D editors here allow you to take photos of buildings and say get a side of a building in perspective, line 4 corners of a aquare up to each end and then the editor will make it a flat texture as if it was looking from head on?

I know Photoshop and Corel Paint Shop Pro you can do this but is there anything cheaper or free?
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 01/31/06 21:54

look at the post above yours... gimp and gimpSHOP are free.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 02/14/06 01:46

A new update has been submitted. Most if not all of the 3DGS specific entries have been reinstated, and I've added three new entries...the first to 3D and the rest to Other:

1. Open 3D Project
2. 3D Science
3. Generic NDA

It may take a few days for the update to show up depending on how long it takes the mod to post it.
Posted By: Bilbo

Re: The Starving Developer's Quickstart Guide - 02/18/06 17:59

http://www.bundysoft.com/L3DT/ - an amazing terrain creator! combines the ideas of terragen along with painting your own terrains
Posted By: GhostwriterDoF

Re: The Starving Developer's Quickstart Guide - 02/23/06 06:46

Thanks Everyone!!!! GREAT STUFF! I was looking for a thread like this. After I found it, I lost it!

Thank goodness for the search button...
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 02/23/06 08:42

The new update has been posted. Thanks mk_1.
Posted By: Aram

Devmaster - 02/25/06 00:14

I think you should add this too. It is something like gamedev, but it has a very good reference and updates on the 3D engines.

http://www.devmaster.net/
Posted By: Nadester

Re: Devmaster - 03/03/06 03:01



Sorry OB, I failed my duty somehow I missed your feb 15th pm... Sorry about that.
Posted By: broozar

Re: Devmaster - 03/18/06 15:45

great sound library - Free (under CC license):

http://freesound.iua.upf.edu/index.php
Posted By: Orange Brat

The Starving Developer's Quickstart Guide - 03/19/06 10:15

New version submitted(stamped March 19th, 2006), so it should be up whenever...

1. CreateInstall - other
2. FreeWorld3D - 3D
3. SharpConstruct - 3D
4. Corrected the link to the new Blender MDL7 exporter thread
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 04/01/06 08:53

Easy Tree Generator, fractal based: http://www.easytreegenerator.info/index_e.html
Posted By: scotths

Re: The Starving Developer's Quickstart Guide - 04/13/06 19:39

Free (creative commons license) environment models library:

The Low Poly Cooperative

Thanks
Scott (hoping it is OK to plug my own site for my first post)
Posted By: broozar

Re: The Starving Developer's Quickstart Guide - 04/15/06 14:49

MovieXone --> free video cut programme, fast rendering, intuitive interface

german download:
http://www.pc-magazin.de/downloads/cm/dtt/download.php?areaid=41&fileid=2020
Posted By: testDummy

Re: The Starving Developer's Quickstart Guide - 05/08/06 09:10

DC Cartoon Archives: model sheets
guillaume3d.com: blueprints
pixel-area.com: blueprints
Posted By: AdrianX

Re: The Starving Developer's Quickstart Guide - 05/18/06 10:29

Quote:

Easy Tree Generator, fractal based: http://www.easytreegenerator.info/index_e.html



..i can't seem to use the exported file from this program to MED correctly (the materials/skin for the tree aren't exported.)
Posted By: capanno

Re: The Starving Developer's Quickstart Guide - 05/18/06 10:56

Can some expert here tell us how to use this app?

Cool app though.
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide - 05/18/06 11:18

export it as .X and import it in MED. reassign the textures, because they are inverted. Make the leaf polygons doublesided or use a material to render it doublesided
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide 3/19 - 07/28/06 08:32

The Paint.NET website is now http://www.getpaint.net/ and the current link is dead.
Posted By: EpsiloN

Re: The Starving Developer's Quickstart Guide 3/19 - 07/28/06 21:36

and Indie Game Resources has been hacked by turks , and from link to link I got to a site where they said they were the victims of the world they have held my people in slavery for 500 years...are they the victims?!
and BTW , thats a very helpful list , and I dunno what happened but in the onno van braam's site there were a lot more blueprints...
Posted By: MJR_Corp

Re: The Starving Developer's Quickstart Guide 3/19 - 07/28/06 23:36

hmmm... 500 years? sounds unrealistic. That is a good list OB, thanks.
Posted By: mk_1

Re: The Starving Developer's Quickstart Guide 3/19 - 08/06/06 10:11

]***UPDATED: August 5th, 2006***
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide 3/19 - 08/06/06 21:49

Also, there are 2-3 dead links in this version. I caught them after I submitted the current version. I'm also going to make a couple more inclusions if I can remember what they were? Sphere was one...the other will come to me eventually.

CB Model Pro, the very last link in the list, a few URL changes, and removal of at least 1(Open 3D Project) are what are new this go round.

The ones that haven't been changed are "Onnovanbraam blueprints - vehicles & people" and "Lipsync." One is dead(but there's a new link), and the other has a new URL but it will redirect you.

New Lipsync: http://www.comet-cartoons.com/3ddocs/lipsync/lipsync.html
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide 3/19 - 08/23/06 08:36

Here's Bryce 5.0 for free. This is only a limited time offer, so it will not be put into the main list:

http://www.daz3d.com/program/bryce/bryce5free.php?
Posted By: khanoftruth

Re: The Starving Developer's Quickstart Guide - 09/04/06 20:42

Great list.
Posted By: D3D

Re: The Starving Developer's Quickstart Guide - 09/04/06 23:04

Nice bupaje!

Sure this version of Deep Paint isn't for 3D, but hey it's free! (getting pizza right now with the money saved) Anyways this is exactly what I needed for touching up the 2D skin of my ingame chat. Thank you.

All the best,

Dusty
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 09/05/06 07:22

Poser 5 is free until Sept. 8th midnight:

http://www.contentparadise.com/us/user/free_poser_5_english_full_version_product_21989

It was only free until today, but due to overwhelming demand and crashed servers, they doubled the number of days it was available. You have to register, and I still haven't gotten it to accept me they're so overloaded.
Posted By: D3D

Re: The Starving Developer's Quickstart Guide - 09/19/06 14:48

Teddy: A Sketching Interface for 3D Freeform Design


Quote:

Teddy is a sketch-based 3D modeling software.
You can make interesting 3D models just by drawing freeform strokes.
Teddy requires Java installed in your machine, and mainly designed for Windows




Try Teddy applet on your browser (you cannot save models)
Download Teddy package (you can save models in .obj format)

View demo movie: youtube

visit website

Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 11/01/06 22:45

Lots of tutorials: http://nututorials.com/

Tattoo is history(unless they moved) so that link is dead.

Moho is now Anime Studio.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 12/22/06 08:33

Many links to sites that specialize in providing public domain art images (although, not all of the images are free to use if copyright laws still apply to them...if it was created before 1923 then you should be safe(US law)):

http://answers.google.com/answers/threadview?id=189815
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide *DELETED* - 12/24/06 04:56

Post deleted by Orange Brat
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 05/22/07 07:46

Havn't reviewed this thread for a while so this might already be listed;

web page for Game Dev related resources
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide *DELETED* - 05/29/07 04:45

Post deleted by Orange Brat
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 06/08/07 03:28

I've blatted on about Altiris SVS and how usefull it is to developers so here is a link to the client and some free apps to test.

Be warned, you need to follow up at the official site to learn about AV (Anti Virus) and FW (Firewall)compatabilities.

If not, PM me about my own experiences as some conflicts with AV/FW can and will blue screen your machine to death.

How I worked around this prob was to virtualise ZoneAlarm then set it to activate automatically but manually activate the virtualised Av afterwards, in this case, Active Virus Shield.

With this, GStudio can be virtualised in many forms and if something should happen, reset to get back to a working version as first installed.

Wnat to cut down on your installed software footprint, svs your apps and import them from a disc when you need them.

SITE
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide *DELETED* *DELETED* - 06/08/07 06:11

Post deleted by Orange Brat
Posted By: jcl

Re: The Starving Developer's Quickstart Guide - 06/08/07 11:23

If you want, I can give you moderator privileges on this forum for maintaining your list - just let me know. However, it's probably better when you have your list on the Wiki under "External Tools". A forum is normally not very well suited for keeping permanent lists, but a Wiki is.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/08/07 16:16

Sure, mod privileges would be appreciated. I only want to keep the current pinned list up-to-date, so the best person for the job would be the one who actually updates it. I'll try and add a Wiki version when I have a bit of extra time...perhaps this weekend or next week or whenever it falls in my lap. Sorry if my post(s) made me come off sounding like a jerk (I guess I was in that mood at the time I made them ). Thanks again.
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 06/09/07 10:01

The first update in over a year is now ready and posted, so please see the first post (or click here). This is a major update. I added info to some of the descriptions, deleted dead or changed links, and added many programs or services before confirming it. It also features the new bolding feature that highlights certain entries that I feel should be given a serious look before others (IMHO).
Posted By: lionclaws

Re: The Starving Developer's Quickstart Guide - 07/03/07 21:03

sweet list man...thanks
Posted By: PHeMoX

Re: The Starving Developer's Quickstart Guide - 07/04/07 15:24

MovieXone 4.0 is discontinued and you can't get a key for it anymore (there's only a MovieXone Plus version for 40€), but here's another very good free movie editing program;

Avid FreeDV
http://www.avid.com/forms/freeDVRegDownload.asp

(I'm just about to test it btw, but thought I'd post it anyways, this 'free' version does lack some features by the the way, but nothing too annoying..)

Cheers
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide 08/2 - 08/27/07 02:42

I added Crazy Bumps and changed the link to burnatonce. The domain is dead as was the program, so it points to a 3rd party site, now.
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 08/30/07 10:40

Orange, sorry if this has been added.
A really cool and free Ivy generator

Import your model, set a root point and it automatically generates ivy with impressive results. A video tutorial and textures also available on the website


Posted By: Inestical

Re: The Starving Developer's Quickstart Guide - 08/30/07 11:12

That's a 3D model? wow.
Posted By: Yu_Une

Re: The Starving Developer's Quickstart Guide 08/2 - 09/18/07 07:31

I just ran across this Atari/Create thares nothing yet but the following weeks they'll have something.
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide 08/2 - 09/20/07 17:15

After investigating the whole day Google Sketchup, finally, I want to suggest this to be added to the list.

http://www.sketchup.com/?dlc=1

There are two version: the free version and the professional version, which is quiet expensive (~600 Euro). The disadvantage of the free version compared to the pro edition is the lack of exporters except the Google Earth format.

Suprisingly, I found today a free software which is able to read this format and is able to convert it to several other formats: Media Machines Flux Studio

http://www.mediamachines.com/make.php

If you convert it to 3DS, X or whatever you like you can edit it in your favorite 3D modeller or take it as reference shape in WED to rebuild it "from scratch".

This is really great! You can create whole interiors and house in minutes with just a few clicks. *gasp*
Posted By: Ghost

Re: The Starving Developer's Quickstart Guide 08/2 - 09/20/07 17:42

I could be wrong but I think what they the tools they are referring to as coming soon is in fact 3DGS A7 i.e. I think this is Conitec's mysterious deal with Atari.

@Doug;come on Doug cat's out the bag now, please tell us all the details

Or I could be completely wrong. LOL
Posted By: jermy

Re: The Starving Developer's Quickstart Guide 08/2 - 09/22/07 12:57

Quote:

After investigating the whole day Google Sketchup, finally, I want to suggest this to be added to the list.

http://www.sketchup.com/?dlc=1




also my opinion!

Quote:



Suprisingly, I found today a free software which is able to read this format and is able to convert it to several other formats: Media Machines Flux Studio

http://www.mediamachines.com/make.php

If you convert it to 3DS, X or whatever you like you can edit it in your favorite 3D modeller or take it as reference shape in WED to rebuild it "from scratch".

This is really great! You can create whole interiors and house in minutes with just a few clicks. *gasp*




nice, but can u please tell me exactly what to do to convert a model from media flux studio WITH skin to 3dgs model editor?
Posted By: HeelX

Re: The Starving Developer's Quickstart Guide 08/2 - 09/22/07 13:57

Well, you can create skins in Sketchup (but very limited as I think) or you are able to create textures from photomatch ressources (from photos which you can use to build geometry). But unfortunately Sketchup saves the skins asnon-power-of-two textures. So this was'nt interesting for me.

I am supposed to rather use the geometry as "3D-blueprint" to rebuilt it with decent skinning in other apps or even in WED. This might sound as "doubled" work but its worth it.
Posted By: Helghast

Re: The Starving Developer's Quickstart Guide - 09/23/07 12:18

Quote:

Orange, sorry if this has been added.
A really cool and free Ivy generator

Import your model, set a root point and it automatically generates ivy with impressive results. A video tutorial and textures also available on the website






when using this one, make SURE you triangulated the model before importing.
it took me ages to figure that out! lol.

regards,
Posted By: D3D

Re: The Starving Developer's Quickstart Guide 08/2 - 11/14/07 12:09



AutoIt v3.2.4.0
Website URL

AutoIt v3 is a freeware BASIC-like scripting language designed for automating the Windows GUI and general scripting. It uses a combination of simulated keystrokes, mouse movement and window/control manipulation in order to automate tasks in a way not possible or reliable with other languages (e.g. VBScript and SendKeys). AutoIt is also very small, self-contained and will run on all versions of Windows out-of-the-box with no annoying "runtimes" required!

AutoIt was initially designed for PC "roll out" situations to reliably automate and configure thousands of PCs. Over time it has become a powerful language that supports complex expressions, user functions, loops and everything else that veteran scripters would expect.

Features
    Easy to learn BASIC-like syntax
    Simulate keystrokes and mouse movements
    Manipulate windows and processes
    Interact with all standard windows controls
    Scripts can be compiled into standalone executables
    Create Graphical User Interfaces (GUIs)
    COM support
    Regular expressions
    Directly call external DLL and Windows API functions
    Scriptable RunAs functions\
    Detailed helpfile and large community-based support forums
    Compatible with Windows 95/98/ME/NT4/2000/XP/2003/Vista
    Unicode support
    Digitally signed for peace of mind
    Works with Windows Vista's User Account Control (UAC)

Posted By: bupaje

Re: The Starving Developer's Quickstart Guide 08/2 - 11/15/07 20:14

I was looking for a free flowcharting solution to help plan programming and game play. I am testing this first one right now and it seems cool, There is a free version and a $20 per year richer one. You create flowcharts in your browser and can store, share and collaberate.

http://www.gliffy.com/index.shtml

There is also Freemind which I've used on and off for several years. It is mind mapping software and also useful for certain types of planning.

http://freemind.sourceforge.net/wiki/index.php/Main_Page
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 11/30/07 16:50

Filter Forge has just released the first in a series of free Photoshop plugins, based on their procedural texture generating program and user created presets, that will allow you to generate some photrealistic textures. The first one is "Metals" and includes 7 filters.

You can't create new textures with these but you can adjust the parameters and get some variations.

http://www.filterforge.com/download/
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide - 12/03/07 03:07

I picked up a copy of an excellent UK mag called ImagineFX: Fantasy & Sci-Fi Art ;the Photoshop and Painter tutorials are fantastic. I just noted that they have a lot of the workshops and some of the support files available on their site for free as PDF's - well worth look if you use Photoshop.

http://imaginefx.com/
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 01/20/08 19:37

I have been subscribed to this site for a wee while now and have picked up a number of usefull apps thru it.

http://www.giveawayoftheday.com

Check it out
Posted By: PHeMoX

Re: The Starving Developer's Quickstart Guide - 01/21/08 21:44

Yeah, sometimes that site has some cool games for free there too. Some time ago they had 'Magi' and also the cool 'Immortal Defense' tower defense game. Quite cool.

Mostly they have 'bad' casual games though.

Cheers
Posted By: Nems

Re: The Starving Developer's Quickstart Guide - 01/22/08 22:26

I keep forgetting about the games Thanks for the heads up!
Posted By: D3D

Re: The Starving Developer's Quickstart Guide - 01/30/08 07:49

Some textures
http://www.davegh.com/blade/davegh.htm
http://www.sharecg.com/b/6/Textures/
Posted By: Pappenheimer

Re: The Starving Developer's Quickstart Guide - 03/11/08 09:48

pixel types
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 04/02/08 05:48

A how-to model 3D characters tutorial series. It's not finished, yet but it's well into the subjects listed:

http://forum.dead-code.org/index.php?topic=2709.0
Posted By: NITRO_2008

Re: The Starving Developer's Quickstart Guide - 04/05/08 14:42

excellent free UV tool

Roadkill
Posted By: nsksleeper

Re: The Starving Developer's Quickstart Guide - 04/26/08 12:21

i very new, and i have to say, very nice list. Thank you all
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 05/26/09 03:24

Celtx - http://www.celtx.com/

Celtx is the world's first all-in-one media pre-production software. It has everything you need to take your story from concept to production. Celtx replaces 'paper, pen & binder' pre-production with a digital approach that's more complete, simpler to work with, and easier to share.

Added to master list
Posted By: slacer

Re: The Starving Developer's Quickstart Guide - 05/26/09 04:59

What can you do if this online service disappears in the middle of your project? Don't you prefer to have full control over your backups, data access, etc?
Posted By: KiwiBoy

Re: The Starving Developer's Quickstart Guide - 05/26/09 07:07

They are just offering another back up storage space like other applications of the same type.

But over all, its miles better than its competitors, especially if you want to use it for your own (no online stuff) work as it is full of multimedia templates and would be very handy when writing game story, story board etc as mentioned above..
Posted By: mikaldinho

Re: The Starving Developer's Quickstart Guide 05/25/09 - 02/18/10 17:43

this is a handy list of links.
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide 05/25/09 - 07/20/10 10:53

Free web-based normalmap generator FOR THE PEOPLE!
http://www.smart-page.net/smartnormal/fl10.htm
Posted By: M4sterm1nd

Re: The Starving Developer's Quickstart Guide 05/25/09 - 08/24/10 16:57

I need an Music maker Open Source for make backgroundmusic.
Can any help me?
Posted By: Quad

Re: The Starving Developer's Quickstart Guide 05/25/09 - 08/24/10 17:02

for linux:
http://lmms.sourceforge.net/home.php
http://ardour.org/
Posted By: M4sterm1nd

Re: The Starving Developer's Quickstart Guide 05/25/09 - 08/24/10 17:09

oh thanks but sorry I´m a windows user.
But a friend can do this.

Do you know a windows one?
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide 05/25/09 - 05/26/11 02:14

MachStudio Pro http://www.studiogpu.com/machstudio - haven't tested this but looks impressive. Claims to have a $4000 product now free.
Posted By: ratchet

Re: The Starving Developer's Quickstart Guide 05/25/09 - 05/26/11 07:57

Strange that product, not a rela time 3D engine !
I see customers sections , all are Movies, or some Michima tests scenarios.

Lot of features, but no demo, no game, no demo tools to really compare with others 3D solutions ...

So well, it looks like Gamecore engine, lot of advertisment, but finally lot of raising problems, money was first priority for the developpers of the engine, until finishing to sink !
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide 05/25/09 - 05/26/11 08:22

it is a rendering software that can export models/scenes with baked AO, shaders and whatnot... it is NOT a game engine
Posted By: Quad

Re: The Starving Developer's Quickstart Guide 05/25/09 - 05/26/11 08:25

in this case it could be of use to everyone here, let's check it out.
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide 05/25/09 - 06/01/12 22:23

Spotted this free online course. Next session is still TBA but they have some previews of past lectures that may be interesting https://class.coursera.org/gametheory/lecture/preview
Posted By: bupaje

Re: The Starving Developer's Quickstart Guide 05/25/09 - 06/01/12 22:42

Free video lectures from Casual Connect (Casual game industry) http://casualconnect.org/lectures/

Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 04/16/14 04:38

After what seems like a thousand years, I've updated the list. Removed or updated dead links. I only added a single new entry at the beginning of the "Other" section called Indie Tools. It features a nice list of programs for game creation.
Posted By: nuclear_winter

Re: The Starving Developer's Quickstart Guide - 04/17/14 09:28

a long time ago, in a galaxy...

Hey man, happy to see you're still around, well, happy to see i'm still around:P

Cheers mate!
Thanks for the update.
Posted By: Yobi3D

Re: The Starving Developer's Quickstart Guide - 08/15/17 04:10

Hi, I would like to recommend a 3D model search engine: Yobi3D. You can search with simple keywords and see the results in 3D. It's useful to find some already made 3D models for prototyping.

Please check it out and any feedback is welcomed.

https://www.yobi3d.com

Thanks!
Posted By: Orange Brat

Re: The Starving Developer's Quickstart Guide - 04/01/19 01:23

It's been a long time since I've been here, but I figured I'd do something useful for a change. I updated the list in the first post of this thread. I fixed some dead links and even added a couple items. I had to delete a couple, too since there's no longer an official site for the things removed, and no apparent unofficial place. I focused mainly on the 2D and 3D sections, but I checked some of the others, so there still may be dead links in those parts. Anyway, my work is done here. Have fun. grin
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