Asuindu

Posted By: Stromausfall

Asuindu - 08/30/11 12:23

I've created a small strategy game and wanted to share it with you, as strategy games are afaik a bit underrepresented in the forum ^^ The quality and especially the graphics are quite amateurish, but nonetheless the game was quite interesting to make and maybe is also to play laugh

Asuindu is a small strategy game, that reminds more of a board game than a computer game. You reinforce/create armies and add units to them and then have to destroy the opponent or survive for a number of turns !

Several (tutorial) scenarios and campaigns (each consists of 5 scenarios) are available :
- Maurya Empire (an empire in ancient India (321 BC to 185 BC))
- Imjin Waeran (Japanese invasions of Korea (1592–1598))
- Muslim Conquest of Persia (Rashidun Empire vs Sassanid Empire (633-644))
- Taiping Rebellion (a civil war in southern China (1850-1864))

These scenarios/campaigns can either be played in Single-Player or in Multiplayer (hotseat/PBEM). An Editor to alter or create maps is also included (this editor was used to create the scenarios/campaigns).

You'll need the .net 3.0 framework (most probably already installed on a XP, Vista or Window 7 computer and the .ogg codecs !

Download link for the game : Asuindu_1_0.zip

Game screenshots :


Game Starter screenshot :

Posted By: MrGuest

Re: Asuindu - 08/30/11 15:44

just played through the scenarios, really enjoyed it though there were a few times the AI should of won but chose a different move, such as taking the final town but moved away instead
Posted By: Myrkling

Re: Asuindu - 09/07/11 15:17

Nice and solid game with intuitive and easy to understand gameplay. Well done!

Leaving the game in order to start a new campagn/scenario was somewhat inconvenient, though. Perhaps you could add a NextScenario property to the scenario map files (or something like this), so when a scenario is won, the next scenario is loaded automatically?
Posted By: Stromausfall

Re: Asuindu - 09/07/11 16:35

@MrGuest thank you! yes the AI isn't really smart and doesn't put off a good fight without major advantages ^^

@Myrkling thank you! yes, that's really inconvenient, but the whole architecture of the game is quite flawed and thus incorporating a real gui and no the .net starter app would be really hard ^^ The next scenario property, would have been an interesting idea !
Posted By: Progger

Re: Asuindu - 09/07/11 17:11

Does not work Win 7 64 Bit
Asuindu is not working anymore
Greetings Progger
Posted By: Stromausfall

Re: Asuindu - 09/07/11 17:15

@Progger yes it's only compiled for 32 Bit frown
Posted By: Roel

Re: Asuindu - 09/12/11 16:38

it's also not working on my laptop(32 bit)
all gamestudio games work, but this one doesn't frown
Posted By: Stromausfall

Re: Asuindu - 09/12/11 17:19

do you have .net 3.0 and the .ogg codecs installed ?
Posted By: Roel

Re: Asuindu - 09/12/11 19:20

I'll check that

[EDIT]: seems to be installed(I'm using vista), but it still doesn't work
With the control panel I turned 2 .net3 options on, but it still doesn't work.
well, I think I'll have to watch the screenshots insteda grin
Posted By: Stromausfall

Re: Asuindu - 09/12/11 22:04

strange indeed ^^
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