Posted By: thegamedesigner
.fbx models - 10/12/07 22:09
Hello, I have a bunch of .fbx models. They are about 6 mb or so. When I import them, they become 150-200mb.
Am I doing this wrong?
If so, how can I do it right?
Or does game studio use a odd or large form of models?
if so, how can I use other types of models (maybe using .dll?)
Thanks!
Am I doing this wrong?
If so, how can I do it right?
Or does game studio use a odd or large form of models?
if so, how can I use other types of models (maybe using .dll?)
Thanks!