Posted By: Reconnoiter
small request -> max_entities not quit in development version - 07/27/15 11:33
Hi JCL,
Would be nice if exceeding the number of max_entities would only give an error message and not quit the game in the development version. I want to use max_entities in my map editor and most of the times I use it is in development modus (since its a bit of a continous project for me).
If it has to do with warn_level = 2, I would prefer to keep warn_level to 2 to prevent bugs sneaking in.
(I have v 8.45)
If this would delay other updates/changes/fixes than this post can be ignored. But if it is a quick fix it would be nice to have .
Would be nice if exceeding the number of max_entities would only give an error message and not quit the game in the development version. I want to use max_entities in my map editor and most of the times I use it is in development modus (since its a bit of a continous project for me).
If it has to do with warn_level = 2, I would prefer to keep warn_level to 2 to prevent bugs sneaking in.
(I have v 8.45)
If this would delay other updates/changes/fixes than this post can be ignored. But if it is a quick fix it would be nice to have .