Posted By: MasterQ32
C# Libraries for Gamestudio / general use - 12/21/11 20:45
Hey Guys!
I'm developing some cool new libraries for .NET framework, especially for C#.
Maybe some of you also use the great AcknexWrapper from Matthias Auer, so i thought i ask if someone need some special library for GS development.
I'm writing on my own C# framework with cool stuff like easy networking a la WCF and also on multitouch stuff.
A simple sample of my networking library:
As you can see you can call any function with any parameter as far as the parameter is marked as "Serializable".
Planned features of QNet:
- Compression
- Securing network data
- Async and Sync method calls (non-blocking / blocking)
- Sending of "raw" data
I'm starting now with the multitouch library. Planned features of QTouch are:
- Extension of default System.Windows.Form with multitouch events
- Custom event listener on any other form (eg. the Gamestudio Window)
- Gestures
- Tracking of touch points
Other libraries i have mind:
- Simple database access without knowing the database structure (Simply read and write classes into the database)
- UDP stuff (image transfer, server/client, ...)
If you want to test a library of my little framework, you can send me pm.
Then i'm sending you a demo version of the framework.
Please give me some feedback, your opinion and maybe some other stuff you want to see in such a framework.
Greetz Felix Queißner
I'm developing some cool new libraries for .NET framework, especially for C#.
Maybe some of you also use the great AcknexWrapper from Matthias Auer, so i thought i ask if someone need some special library for GS development.
I'm writing on my own C# framework with cool stuff like easy networking a la WCF and also on multitouch stuff.
A simple sample of my networking library:
Click to reveal..
As you can see you can call any function with any parameter as far as the parameter is marked as "Serializable".
Planned features of QNet:
- Compression
- Securing network data
- Async and Sync method calls (non-blocking / blocking)
- Sending of "raw" data
I'm starting now with the multitouch library. Planned features of QTouch are:
- Extension of default System.Windows.Form with multitouch events
- Custom event listener on any other form (eg. the Gamestudio Window)
- Gestures
- Tracking of touch points
Other libraries i have mind:
- Simple database access without knowing the database structure (Simply read and write classes into the database)
- UDP stuff (image transfer, server/client, ...)
If you want to test a library of my little framework, you can send me pm.
Then i'm sending you a demo version of the framework.
Please give me some feedback, your opinion and maybe some other stuff you want to see in such a framework.
Greetz Felix Queißner