Posted By: Random
taking cover. - 12/21/14 22:07
One way to make your AI seek and use cover, is usind "coverpoints", which you set in WED, and c_trace.
However, I want my AI to seek and use cover, without pre planted "coverpoints";
that the AI somehow knows where to take cover, only using the position of it's enemy/ies and traces (or whatever).
Anybody has an idea?
Greetings Random
However, I want my AI to seek and use cover, without pre planted "coverpoints";
that the AI somehow knows where to take cover, only using the position of it's enemy/ies and traces (or whatever).
Anybody has an idea?
Greetings Random