hang man

Posted By: Random

hang man - 11/13/12 06:43

Greetings.

I was just wondering, how I can create a rope with physX.

I want to create a body, who suddenly falls from the roof, hanging on a rope.

Like this:
Posted By: 3dgs_snake

Re: hang man - 11/13/12 08:08

You can create a (fake) rope using ball joints
Posted By: Random

Re: hang man - 11/13/12 15:31

Roughly, how would it look like? I never worked with joints before (in PhysX)
Posted By: 3dgs_snake

Re: hang man - 11/13/12 15:34

I will try to create an example if I hanve enough time.
Posted By: rojart

Re: hang man - 11/13/12 19:36

Originally Posted By: Random
Greetings.

I was just wondering, how I can create a rope with physX.

I want to create a body, who suddenly falls from the roof, hanging on a rope.

Maybe PH_ROPE joint is what you need?
Posted By: Ch40zzC0d3r

Re: hang man - 11/13/12 20:16

Originally Posted By: rojart
Originally Posted By: Random
Greetings.

I was just wondering, how I can create a rope with physX.

I want to create a body, who suddenly falls from the roof, hanging on a rope.

Maybe PH_ROPE joint is what you need?


Yeah not that hard...
The hard thing is the ragdoll, I finally finished mine but it looks ugly sometimes frown
Posted By: rojart

Re: hang man - 11/14/12 06:21

Originally Posted By: Ch40zzC0d3r
Yeah not that hard...
The hard thing is the ragdoll, I finally finished mine but it looks ugly sometimes frown

Not tested yet, but try my ragdoll example from aum100.
Posted By: Ch40zzC0d3r

Re: hang man - 11/14/12 14:16

Originally Posted By: rojart
Not tested yet, but try my ragdoll example from aum100.

Im using it half-a-code IDK why it is so ugly^^ I should make a vid to show you my game anyway since I dont have any new Ideas smirk
Posted By: Random

Re: hang man - 11/14/12 15:44

Thank you very much for your ideas and advices.
I don`t remember a ragdoll source in aum100.
Posted By: rojart

Re: hang man - 01/06/13 13:54

I had completely forgotten, for the rope effect, you can also use the new feature pXent_cloth.
© 2024 lite-C Forums