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[solved] ent_create *.obj #469638
11/26/17 16:39
11/26/17 16:39
Joined: Mar 2014
Posts: 359
CocaCola Offline OP
Senior Member
CocaCola  Offline OP
Senior Member

Joined: Mar 2014
Posts: 359
Hello,
My published Project, crashed, is it because I use .obj file for modells?

Last edited by CocaCola; 11/26/17 19:00.
Re: game crash, I use .obj files [Re: CocaCola] #469641
11/26/17 18:15
11/26/17 18:15
Joined: Mar 2014
Posts: 359
CocaCola Offline OP
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CocaCola  Offline OP
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Joined: Mar 2014
Posts: 359
found in manual:
ent_create can now directly load model files in single-texture obj format.

also single-texture

Re: game crash, I use .obj files [Re: CocaCola] #469642
11/26/17 18:20
11/26/17 18:20
Joined: Mar 2014
Posts: 359
CocaCola Offline OP
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CocaCola  Offline OP
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Joined: Mar 2014
Posts: 359
with 1 texture or 1 material I get the same Crash frown
Doese some one how i export my model from blender in obj format for improt the obj by ent_create?
esdit:or how can I find the error? in run mode it works, its only the part with the *.obj file

Last edited by CocaCola; 11/26/17 18:22.
Re: game crash, I use .obj files [Re: CocaCola] #469643
11/26/17 18:58
11/26/17 18:58
Joined: Mar 2014
Posts: 359
CocaCola Offline OP
Senior Member
CocaCola  Offline OP
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Joined: Mar 2014
Posts: 359
i have it laugh
in blender export you can click all checkboxes but not the "Write Materials"
(animation I have not tested".

good luck laugh


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