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Time to quit 3DGS #468231
09/26/17 15:18
09/26/17 15:18
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
I have decided.

it finally happened. I am switching to Unity. Why ? Well although my trust in 3DGS was high it does not deliver.
Promises made did not become true. It’s hell for me to learn a new engine and its programming language but it gives far more options to create games on different platforms.
I will visit this place to see what’s new but from this day I will focus on learning Unity.
What I learned so far is that physics and movement are fairly easy to use in Unity but the layouts and working interface of it all is a struggle for me 😊

It’s a shame though 3DGS could be a real contender if they went along with new times instead of staying behind.


Deep down i hope 3dgs will rise again someday so for now it's goodbye
thanks for giving me years of fun with gamecreation.


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Time to quit 3DGS [Re: Realspawn] #468232
09/26/17 15:36
09/26/17 15:36
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Hey man!

I might follow you in near future! Sad to say, but it's a wise decision. I wish you best of luck with unity and your future projects man!

My best wishes and regards!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Time to quit 3DGS [Re: 3run] #468235
09/26/17 19:05
09/26/17 19:05
Joined: Apr 2002
Posts: 1,246
ny
jumpman Offline
Serious User
jumpman  Offline
Serious User

Joined: Apr 2002
Posts: 1,246
ny
good luck realspawn! thanks for being awesome in the 3dgs community!

Re: Time to quit 3DGS [Re: jumpman] #468241
09/26/17 21:51
09/26/17 21:51
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

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Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
I'll be around some times laugh must say i find C# harder the the lite_C I was used to.


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Time to quit 3DGS [Re: Realspawn] #468254
09/27/17 09:32
09/27/17 09:32
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
sad to hear you go!

yeah, gamestudio development was abandoned a while ago. But also Unity is not a magical tool. I mean, some things area easier to do with gamestudio and others are easier on Unity. I think we should choose the engine depending of what kind of game are you aiming for and the features the engine currently has.
If you are targetting only windows platform and you aren't looking for the best AAA graphics then Gamestudio is quite enough for more simple or cartoon graphics. If you want to target more platforms such as mobile or consoles and looking for complex graphics then you should go with Unity (or even Unreal).
In my case I've playing around some time with Unity but as right now I don't take too much time on game dev and I'm working on a game with simple graphics on free time gamestudio does the job perfectly fine.


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Time to quit 3DGS [Re: painkiller] #468257
09/27/17 10:04
09/27/17 10:04
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
The problem i have is i can easily pull fun little games up with 3dgs but the sad thing is they only work on windows platforms. So as user your stuck to one single platform. I find Unity hard in using although it has its plusses it seems scripts 2 lines in 3dgs are like 5 lines in Unity that are completely different laugh Ah well we will see what time brings.


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Time to quit 3DGS [Re: Realspawn] #468261
09/27/17 11:59
09/27/17 11:59
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
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Joined: May 2008
Posts: 2,113
NRW/Germany
Unity is actually super easy. The thing is that most users here are not familiar with the concept of object oriented programming. Once you get the gist of it, Unity is a piece of cake. C# is also easy to handle and reduces your error potential to near zero. Just stick with some tutorials and also do some trial&error. It took me ~1 month to understand the whole ecosystem. But once you're in, you'll never want to leave it, because it's way to comfortable.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
Re: Time to quit 3DGS [Re: alibaba] #468272
09/27/17 19:22
09/27/17 19:22
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: alibaba
Unity is actually super easy. The thing is that most users here are not familiar with the concept of object oriented programming. Once you get the gist of it, Unity is a piece of cake. C# is also easy to handle and reduces your error potential to near zero. Just stick with some tutorials and also do some trial&error. It took me ~1 month to understand the whole ecosystem. But once you're in, you'll never want to leave it, because it's way to comfortable.


yeah once you get used to OOP it gets more fluid. However I don't agree with you about never wanting to leave it, sometimes I got tired of the "super cool" and "clean" UI and miss the old-school UI gamestudio has grin


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Time to quit 3DGS [Re: painkiller] #468276
09/27/17 21:55
09/27/17 21:55
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
The whole every thing needs a script added then connecting i find hell.
how come a simple wait is so much lines of script in C# so far I hate the script language I am ruined by 3DGSor spoiled:)


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Time to quit 3DGS [Re: Realspawn] #468287
09/28/17 08:50
09/28/17 08:50
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
Well I actually meant the scripting language. It's not as easy as with 3DGS to have Memory Leaks or invalid Pointer errors with C#. The compiler tells you on the fly what you're doing wrong.
3DGS has its charm of course, I can't deny that. I'd also love to continue with 3DGS if it were up to date.


Professional Edition
A8.47.1
--------------------
http://www.yueklet.de
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