ok so then any time I plan on scalling it down, I should go ahead and use the texture size of the scaled down version...even in the larger version? this way the texture looks good, and uses less memory then making it look good in the larger version....is this good thinking, or am I way off?


is there a way to change the refresh rate in the video mode?

one other question while I am thinking about it. Is it more effecient to have an image that fits the boc exactly or to have it smaller and let it tile across?


3DGS (6.4) Commercial