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soft shadows?
[Re: ventilator]
#94916
10/18/06 20:08
10/18/06 20:08
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Joined: Sep 2006
Posts: 188 Latvia
MDI
Member
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Member
Joined: Sep 2006
Posts: 188
Latvia
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Ehem you look clever!! And said me have can make that when player shadow can get longer and shorter when you wolk close to light or go away!! And when ligh not shadow dissapears!!
Latvija rullē
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Re: soft shadows?
[Re: jcl]
#94918
10/19/06 18:42
10/19/06 18:42
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
Serious User
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Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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SHADOWS are the weekest point of 3dgs, so I am happy to hear any improvements in that area. Also I am curious when we will have shadows on terain, from blocks, that should be first feature to implement if you ask me. And terain self shadow map? (it can be faked through shader) Why is so complicate thing to make good shadow system for terrains and models? I think you should write that in Forecast on very very first place and start to work on that TODAY. Because even if we get some big publisher to see our game, first thing he will notice is a really bad shadow system and game will be rejected 100%. Belive me, I published more than 30 games in 7 diff. languages, so I am pretty "at home" in that area. Now what we can do with shadows on terain is to fake them, thats all. And very time consuming.
So please make descent shadow system on terrain and from models and we will be happy and maybe some of us will make AAA title. Thanks
DEXSOFT-GAMES.COM
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Re: soft shadows?
[Re: DEX]
#94919
10/20/06 21:25
10/20/06 21:25
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
Serious User
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Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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I can't belive that users are sutisfied with current shadow system! Please lets say something about that and maybe we will get new shadow system very soon
DEXSOFT-GAMES.COM
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Re: soft shadows?
[Re: Orange Brat]
#94921
10/21/06 05:50
10/21/06 05:50
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
Serious User
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Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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Terrain does not receive any shadow from blocks... If this is good for you OK, but I need something more. You can only fake shadows with terrain pass.
DEXSOFT-GAMES.COM
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Re: soft shadows?
[Re: broozar]
#94923
10/21/06 06:53
10/21/06 06:53
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
There's nothing wrong with the current system
Wrong. The current system is extremely primitive.. allowing only one shadow casting light at a time. This is a big problem for realism...plus you cant blend shadows correctly with the lighting passes and ambient, it doesnt look natural in most cases.
The current shadow system need a lot of improvemtns before it has any value.
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