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revolver.
#90268
09/16/06 09:14
09/16/06 09:14
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Joined: Oct 2003
Posts: 2,628 IL,US
FeiHongJr
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Been a long time since I tried to model any guns. So decided to make a revolver for some odd reason and thought Id show it here for a little c&c. It doesnt have a skin yet because Im debating detaching the hammer so I can animate it.. Plus want to see if I can shave off a few polys before trying to tackle texturing it. Anyways heres a few shots from med and blender. [Edit] Just for fun decided to do a quick render.
Last edited by FeiHongJr; 09/16/06 10:36.
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Re: revolver.
[Re: FeiHongJr]
#90269
09/16/06 11:52
09/16/06 11:52
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
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Joined: Feb 2005
Posts: 1,785
Jesusland
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Looks great! However, the barrel does seem a bit small IMO (I'm pretty sure it is, though I'm no revolver expert )
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: revolver.
[Re: frazzle]
#90274
09/16/06 20:27
09/16/06 20:27
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Joined: Oct 2003
Posts: 2,628 IL,US
FeiHongJr
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Quote:
Well the avarage high detailed gun model has around 2000-3000 polies
Ok well in that sense I suppose it is low poly I figured any more then 1000 faces for a weapon might be a little on the heavy side... Tho I guess it depends on the game your making it for.
I really wanted to add the ... umm bullet hole thingys in the cylinder So that I can animate a reload/unload as well but think it will be too much of a difficult task and add alot of extra unneeded polys but might give it a shot anyways... Ive created a few cylinder and havent had one under 1000 polys by itself... Will keep at it tho cause I think it would deffinately be a nice addition.
Still fearing the texturing aspect. Id really like to make it look good and up to this point Ive yet to have a texture do that but I have to finish something at some point in time.
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Re: revolver.
[Re: FeiHongJr]
#90275
09/16/06 22:10
09/16/06 22:10
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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Long time no talk. You've forgotten about me now that your a better modeller (Yes, I do remember the time when I thought I could model better than you... maybe I should try? Ha! You'd beat me...) Anyways, if you modelled it off a picture you're more accurate then. I thought the Diameter was too small, but guess not. Nice mdoel nonetheless And concerning polygons, well, it is a bit low polygonal, but I don't think it should be compared to the Pro's (2000-3000 polygons for a mere revolver is a bit high no?) Honestly, I think the lower polygonal stuff shows who's the truely better modeller instead of who can make a simple mesh then hit the 'smooth' button 3 or 4 times to make it look better...
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: revolver. A little update
[Re: FeiHongJr]
#90276
09/16/06 22:15
09/16/06 22:15
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Joined: Oct 2003
Posts: 2,628 IL,US
FeiHongJr
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Ok well I attempted to add chambers to the cylinder along with bullets. Like I said Id like to be able to do a reload/unload animation. Dont really think im satisified with the results however... But not sure I could do much else with out adding an overwhelming amout of polys. Its allread jumped up around 700 with what I have here.. So will probally deffiantely see if I can optimize the mesh a lil more. Would like to at least keep it between 1200-1500 tho 1500 seems like a bit much to me. Anyways heres a few shots ... Let me know what you think better with or with out. @Towelie Of course I havent forgotten about you. You were a huge inspiration in my modeling Quote:
(Yes, I do remember the time when I thought I could model better than you... maybe I should try? Ha! You'd beat me...)
Nah I wouldnt say that... Every now n then I get a lil bug up my but and dish out something decent. Plus it helps using the proper tools... Nothing against MED but blender beats it hands down. I cant even use med anymore because everytime I try I keep pressing hot keys for blender only nothing happens
Last edited by FeiHongJr; 09/16/06 22:28.
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