It also depends on the design of your MDL terrain. I've also found out, through a fairly recent experiment, if the mesh is regular, such as a grid you'll get a faster frame rate. If irregular, I've noticed a 15% drop in the frame rate (I don't recall the actual result I got; based on this being the only thing seen (and duplicated many times using 1024 polygons or something like that). MDL terrains also allow you to work around corners for odd-shaped buildings and objects as you can just cut out the unneccessary part.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials