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Xbox 360 Controller Support (Contribution)
#69613
04/04/06 10:50
04/04/06 10:50
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Joined: Aug 2003
Posts: 425
DocJoe
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Here a plugin for 'Xbox 360 controller' support (new interface). Download (2.9MB)This plugin supports the new Xbox 360 controller interface. You can attach up to four Xbox 360 controllers while runtime (e.g. for a four person splitscreen game like Halo - no problem!). All features are supported. Short manual in English amd German and sample included . Deutsch: Oben der Link für das Xbox 360 Controller Plugin (inkl. Manual in English/Deutsch und Sample). Das Plugin unterstützt das neue Xbox 360 Controller Interface, das Xbox 360 Controller während der Laufzeit erkennt und XBox Vibration unterstützt usw. Wann sehen wir das ersten Four-Person-Splitscreen A6 Game?
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Re: Xbox 360 Controller Support (Contribution)
[Re: ello]
#69615
04/04/06 10:59
04/04/06 10:59
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Joined: Aug 2003
Posts: 425
DocJoe
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Ja, der Xbox 360 controller hat USB und ist ab Windows XP Service Pack 1 verfügbar. Natürlich wird der Controller auch von A6 erkannt, aber mit anderem Interface und nur 2 Stück davon.
Don't take the cake to the party.
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Re: Xbox 360 Controller Support (Contribution)
[Re: DocJoe]
#69619
04/05/06 03:56
04/05/06 03:56
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Joined: Aug 2003
Posts: 425
DocJoe
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Edit: English manual in the package included April, 5th 2006
Last edited by DocJoe; 04/05/06 10:17.
Don't take the cake to the party.
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Re: Xbox 360 Controller Support (Contribution)
[Re: Sjoerd]
#69622
04/05/06 09:34
04/05/06 09:34
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Joined: Aug 2003
Posts: 425
DocJoe
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Posts: 425
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@William: This interface is special. It controls Xbox 360 controllers (and similar controllers in the future), but no other gamepads/joysticks/wheels and so on. A6 recognize the Xbox 360 controllers without problems, but the triggers are diffrent (in A6 the triggers are recognized like a wheel) and you can't set any vibration effects with any other interface. The Xbox 360 controllers are also recognized while runtime, if they are attach/leaved. The disadvantage of the interface is that if you use A6 joystick commands and Xbox interface commands at the same time you get troubles. I'm programming a joystick/gamepad plugin that removes this problem. The Xbox plugin here was a first goody to make you hot for more . At the moment this plugin is funny, if you have one or more Xbox 360 controllers. If you have four of these controllers you'll be able to prog a four-person-splitscreen application with high performance. The first time A6 is smelling like the Xbox 360, not?! @Sjoerd: Thanks for this info.
Don't take the cake to the party.
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