I have added an enemy NPC with basic fighting abilities, if the player gets within 500 quants the npc will give chase and fight to the death, the player uses mouse_left to attack, if either entity gets knocked down they have to wait for the entire knock down sequence before they can swing again. Simple for now, I will add blocking, additional states to the a.i. I think first though, it is time to make a hud to display health and statistics.

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defiant@zovera.com A_6 commercial 6.4.2 DirectX 9.0c p4 3.4 geforce 6800 ultra 256 mb 470 mhz forceware version 81.95