Yes of course, fair questions.

The game is a fast paced 3rd person, team game. I can not say any more than that I am afriad, sorry. Please do not speculate either, as I can not talk about it without NDA's in place. Thankyou.

Modelers:
Should be able to produce AAA standard humanoid models with max polycount of 2000 and working down from there for level's of detail. Examples of work would be required, screens of models etc. Should also have a good understanding of mesh construction for animation, i.e creating mesh for bending at elbows and other joints. Pref someone working in 3D Studio Max. Other assetts would be required as well, other than game characters.

Programmers:
Someone with expert understanding and good experience in programming for GameStudio. The title itself is not a very complex title and concievably the coding would be a simple job for an experienced programmer. Multiplay via LAN/Online for 2-12 players is also required, so the game's archietecture must be built around this.

We are planning that the concept will be demo'd as 'Multiplayer', with single player and other game modes being covered by the supporting concept materials.

We will provide a brief and as the senior programmer you would be working closely with myself throughout the concept. You would be expected to be a proactive programmer, able to make suggestions for solutions as well as work independantly. A reliable and proffesional attitude towards this project is of great importance.

Shaders:
I would like this person to actually be a 'programmer' but I understand this may not be the case. Within the title, we will require some modern shaders, bump/normal/specular and possibly some kind of blur effect. This remit is to ensure that the title looks like a mainstream title and is a competitor, however the game does not require lots of these effects and is not dependant on them. So preferably the person who can fill this requirment will also be a programmer as detailed above. Otherwise some kind of arrangement for specific shader requirments on a short term basis may be preferable.

Other Skill Sets
You may have some special skill that I have missed above, that you feel would possibly be beneficial to my team, please comment. However if your 'Special Skill' is not bathing for 3 months, or wiggling your toes in a wierd way, please keep it to yourself

[Finally]
As with anything in life, there are no certains other than death. For the last 2 years I have been developing relationships with some key indusrty players who have invited me to showcase my concepts to them as soon as I have something. I intend to strike while the anvil is hot and deliver a concept that is AAA standard. I will understand fully any one not feeling comfortable working on a gamble, and that is clearly your choice and I will respect that completly. My team has researched our proposed title, and feels confident that if we can deliever on the concept, we will get the contract we need. Thankyou all again for your time, I hope this gives some clarity to a difficult thread.


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