Hi,

I am considering GS for use in my hobby of "film" making using realtime game engines. To be able to utilise GS for this I need to be able to do the following things within GS:

1. Pause and save a screenshot without the engine thinking time has passed and making up for lost time (tweenings) - even better still, to be able to make the engine update without performing any "tweening" and such like OR for me to be able to tell the engine how much time has passed. - in other words I need the engine to be able to switch between being time driven and being frame driven

2. change the aspect ratio of the camera

I have tried other engines only to find they are unable to do what I want as they are (quite rightly so since they are game engines after all) tied into updating by time passed to overcome lag.

If anyone can answer this / point me to who can, I would be very appreciative

Thank you.
Timlon.