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Re: A7ITUDE: Here is a small update
[Re: HeelX]
#447377
12/08/14 18:37
12/08/14 18:37
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Joined: Jun 2014
Posts: 121
FEL
Member
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Member
Joined: Jun 2014
Posts: 121
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Well the test looks awesome :3 Still: This is impossible without dx11 input. Or am i wrongest?
FEL - Lead Game Designer & Core Developer
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Re: A7ITUDE: Here is a small update
[Re: Superku]
#447388
12/08/14 21:38
12/08/14 21:38
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Joined: Jul 2001
Posts: 6,904
HeelX
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2001
Posts: 6,904
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Although the cap looks cute I wouldn't implement it for gameplay reasons. Instead I would try to find a solution where the ball can enter the hole from all sides, for example a closing gate/ spiral/ ... in the hole itself. The cap shall open and close and rotate with the ball, but I found no mechanical solution until now. While I was on the treadmill today, I had a design in mind.. I will test it next. But thanks about your shared concerns! I have a very technical, analogous, mechanical style in mind, we'll see. have you thought about using screen space reflections? Yes, yes! I will definitely give it a try!
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Re: A7ITUDE: Here is a small update
[Re: FBL]
#447396
12/09/14 10:19
12/09/14 10:19
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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@^: or something that looks like a camera shutter.. would look nice imo.
POTATO-MAN saves the day! - Random
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Re: A7ITUDE: Here is a small update
[Re: FBL]
#447536
12/19/14 06:42
12/19/14 06:42
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Joined: Jul 2001
Posts: 6,904
HeelX
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2001
Posts: 6,904
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Re: A7ITUDE: Here is a small update
[Re: HeelX]
#447678
12/27/14 11:30
12/27/14 11:30
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Joined: Jul 2001
Posts: 6,904
HeelX
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2001
Posts: 6,904
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Rewrote from scratch what I had in 4 days with straightforward coding, no gimmicks, no bells, no whistles, - just plain Gamestudio stuff, Ackcon style: I also defined the workflow when exporting from Cinema 4D, I use XPresso to generate and control the quality of procedural LOD stages. And I use Blender's Edge Split modifier to break Cinema's phong tags. I just ordered Greyscalegorilla's HDRI studio pack to add some more shine and style.
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