another one I am not sure of , when I set terrain lod above 0 , and create a terrain with ent_createterrain ,I try to read the pixel off the terrain with terrain_getpixel .

all it does is return a script crash in terrain_pixel_for_pos no matter what I use as input for the terrain_getpixel function. .

it only works with terrain lod at 0

maby the bug is linked somehow..

Last edited by Wjbender; 12/05/14 21:44.

Compulsive compiler