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[Help] Can Particles Pan? #443628
07/22/14 06:53
07/22/14 06:53
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Im not sure how good this is going to look in the end, or if this is even possible... but is it possible to have a particles bmap pan? or just the particle itself in general...

Well, honestly I dont care how it gets done, but Id like each individual particle to pan as its being emitted.

This doesn't work:
Code:
function particle_function(PARTICLE* p){
 ...
 p.pan += 15 * time_step;
 ...
}



laugh


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Re: [Help] Can Particles Pan? [Re: DLively] #443633
07/22/14 08:30
07/22/14 08:30
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
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PadMalcom  Offline
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Karlsruhe
No, particles can not be rotated. Use sprites instead (with the function effect_sprite in particles.c).

Re: [Help] Can Particles Pan? [Re: PadMalcom] #443650
07/22/14 15:01
07/22/14 15:01
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline OP
Serious User
DLively  Offline OP
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
Ahhh, I see!
Thanks for this hidden Gem, PadMalcom.


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