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Re: What are you working on?
[Re: oliver2s]
#437649
02/21/14 08:56
02/21/14 08:56
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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@Sebastion: were can we get all these models if they're finished? Or are they only for internal use? Dexsoft but, theres just a little bit more to do: EXTERIOR:
BuildingA Trashcan Greenhouse Glas / Door Greenhouse Plants Fence Small brown Concretewall Gate Building B / C / D / E Garbage Container Postbox Streetlamp Trafficlight Road Blockades Small Plants (Bushes leafs etc) seperated Plattform for Trees Hydrant Kiosk Signs Exterior Lights (Small, placed at the Front) Street Set ( Destroyed / undestroyed) Bench
INTERIOR: Switches / Plug socket Wooden Shelf Metal Shelf Kitchen ( 2 variations) Fridge Oven Bed Drapes Table (Small / Big) Corner Seat Couch Shelf (TV) Chairs Books Dishes Cans / Bags (Rice / Seeds) Lamps Bathtube Toilet basin
Last edited by rvL_eXile; 02/21/14 08:57.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: Realspawn]
#437664
02/21/14 12:39
02/21/14 12:39
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Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,218
Germany
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@Realspawn: looks great. Isn't it possible(yet) to add force to the ball when the platform moves into a direction while the ball collides? E.g. you move left, and when the ball collides with the platform it adds some force to it to the left.(or rotates the speedvector)
As it seems to be quite hard to hit the last one sometimes?
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
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