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Re: What are you working on?
[Re: mk_1]
#437544
02/19/14 10:07
02/19/14 10:07
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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" Also there's not much space in it. Is this intentional? "
Yes, the Trashcan will be filled with a bit more trash, to get an "completely full" look. AO will be baked if the model itself is finished.
regards Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: Truth]
#437609
02/20/14 10:24
02/20/14 10:24
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Update: #EDIT: 7k Tris / 1x 1024² Tex
Last edited by rvL_eXile; 02/20/14 11:21.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: sivan]
#437637
02/20/14 21:34
02/20/14 21:34
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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I think the indentations on the can sides and the cap look very flat. Yes, the indentations are flat. Theyre just painted. The Depth will come with the Normalmap. NO CAT ! regards Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: rvL_eXile]
#437643
02/21/14 01:07
02/21/14 01:07
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Finished the Highpoly Mesh for the Trashcan... Normalmap / AO Bake (Not perfect, need to edit it a bit) from High Poly Mesh: Ingame Shot(rendered in Rayne) Feedback?! regards Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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