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Re: The answer to life, the universe and unity3d
[Re: ventilator]
#437220
02/12/14 12:24
02/12/14 12:24
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
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Re: The answer to life, the universe and unity3d
[Re: ventilator]
#437337
02/14/14 11:36
02/14/14 11:36
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Posts: 3,751 Canada
WretchedSid
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Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: The answer to life, the universe and unity3d
[Re: WretchedSid]
#437338
02/14/14 11:37
02/14/14 11:37
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WretchedSid
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Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: The answer to life, the universe and unity3d
[Re: WretchedSid]
#437344
02/14/14 15:39
02/14/14 15:39
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
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looks great, will this demolevel be available for testing?
POTATO-MAN saves the day! - Random
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Re: The answer to life, the universe and unity3d
[Re: Kartoffel]
#437346
02/14/14 16:15
02/14/14 16:15
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WretchedSid
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No. This is our internal test level where we just play around and see how things go.
We will, however, publish a somewhat larger level with a similar style as our techdemo, but we've got to first build that and then work out some licensing issues (since it's also intended to be published in its source form)
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: The answer to life, the universe and unity3d
[Re: WretchedSid]
#437348
02/14/14 16:38
02/14/14 16:38
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Posts: 2,210 Bavaria, Germany
Kartoffel
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ah, okay sorry but I've got another question : I'm currently playing around with the shaders and I'd like to know where the lighting and the surface textures are combined (somehow I can't find it...)
POTATO-MAN saves the day! - Random
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Re: The answer to life, the universe and unity3d
[Re: Kartoffel]
#437349
02/14/14 16:40
02/14/14 16:40
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WretchedSid
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rn_Texture1~150.fsh line 100 and 113. We've got a forum for these kinds of questions though, just saying
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: The answer to life, the universe and unity3d
[Re: Kartoffel]
#437356
02/14/14 18:02
02/14/14 18:02
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Posts: 2,210 Bavaria, Germany
Kartoffel
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playing around with the existing stuff works pretty good so far: but again some questions (sorry :S) Do you know when we can expect an example on how to use tesselation and ssao? I tried to access the camera's position in the Texture1-frag. shader but it didn't work... do I have to pass the vector to the shader manually?
POTATO-MAN saves the day! - Random
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