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Re: What are you working on?
[Re: 3run]
#420681
03/31/13 20:03
03/31/13 20:03
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Joined: Jun 2007
Posts: 1,337 Hiporope and its pain
txesmi
Serious User
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Serious User
Joined: Jun 2007
Posts: 1,337
Hiporope and its pain
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thanks! @3Run: The tent is not finished yet. I'm going to change the straps but probably will be triangles. @Superku: Yes. It is about the art of the terrain, but all the elements are for same project so they should fit together. I have some doubts.
Last edited by txesmi; 03/31/13 20:14.
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Re: What are you working on?
[Re: txesmi]
#420692
03/31/13 21:02
03/31/13 21:02
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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I felt those fabric strapes as an elegant solution to ensure that the strapes are rendered in any distance and I can't imagine what problem you find on them. txesmi@ well.. that is just your taste (same as I do have mine, or Superku has his own one as well). I don't get too much into details (as you do, with antialiasing stuff, I only took into account the visual look), but for me, tents, which is setup like that (with stripes only?) looks a bit weird (and not elegant at all), but as I've said, just my taste and my two cents
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Re: What are you working on?
[Re: Harry Potter]
#420776
04/03/13 06:47
04/03/13 06:47
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Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
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Serious User
Joined: Dec 2003
Posts: 1,225
germany
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cool , so if you would print the result with a 3D printer in lifesize you could live in that. And take a seat besides the GS guard model.
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
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Re: What are you working on?
[Re: gri]
#420811
04/03/13 16:54
04/03/13 16:54
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Joined: Feb 2012
Posts: 371
Dico
Senior Member
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Senior Member
Joined: Feb 2012
Posts: 371
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