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Shiva 3D store :
#415898
01/25/13 10:53
01/25/13 10:53
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
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Joined: Apr 2008
Posts: 2,488
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Well stores seem to be in the mood Shiva Store news Shiva Store : Shiva Store Link Will we find some 3DGS store one day ? just laughting it is not some essential feature with 3D engines, people have worked for years without that LOL Well Perhaps for the next Mobile 3DGS Android support : Store for low poly assets, code and any other stuff ...
Last edited by ratchet; 01/25/13 11:07.
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Re: Shiva 3D store :
[Re: MasterQ32]
#415906
01/25/13 12:53
01/25/13 12:53
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Joined: Apr 2008
Posts: 2,488
ratchet
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OP
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Joined: Apr 2008
Posts: 2,488
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Yes, but DexSoft, Arteria if i'm not wrong are also present on their asset stores I think this a percentage per sell taken by the asset store. Users are free or not to use the asset store, but it can be good , once you have registered you can buy one or more products from the same applications could it be inetgrated on the editor or in a browser !
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Re: Shiva 3D store :
[Re: Toast]
#416230
01/29/13 13:29
01/29/13 13:29
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Joined: Mar 2011
Posts: 3,150 Budapest
sivan
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Joined: Mar 2011
Posts: 3,150
Budapest
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probably there are a couple of cool 3dgs plugins, script packages, shader collections, or little tools made by users, which could be sold in such a shop easily, if it would exist, but they remain for private usage, because of the absence of it. if you created something useful, it is not so easy to sell it online by yourself, without any publicity. e.g. a hobbyist could sell some things for a little money to finance buying legal softwares instead of torrent, and new users could see it is a cool engine with a lot of possibilities. and from the shop popularity it would be clear to see it is worthy or not to develop and sell anything for 3dgs users. if you make a plugin or a tool, you make totally different quality if it is a free contribution, or if you sell it even for a few dollars... e.g there are exact requirements for selling anything in unity store.
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