hello everybody;
i have a small probmelem.

i want always do that


but when i turn player angle, its have a small problem





Code:
function particle()
{
	vec_add(par_vec.x, player.x);
	vec_set(par_vec.x, vector(0, 0, 0));
	vec_rotate(par_vec.x, player.pan);
	par_vec.x = player.x - 10 * cos(player.pan);
 	par_vec.y = player.y - 10 * sin(player.pan);
 	par_vec.z = player.z + 10;
 	
	cikarma = 1;	
	while(key_space)
	{
		if(cikarma==1)
		{
			effect(gas_function, 20, par_vec.x, nullvector);
			media_play("fart.wav", NULL, 100);
		}
		wait(1);
	
	}	
}


Last edited by GreenDeveloper; 11/10/12 12:47.

"Actually we are all Guybrush.." GreenDeveloper