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Re: What are you working on?
[Re: lemming]
#410086
10/27/12 20:47
10/27/12 20:47
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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rvL_eXile@ keep it up mate it looks awesome! lemming@ it looks sweet are you going to provide source for community?
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Re: What are you working on?
[Re: 3run]
#410089
10/27/12 21:00
10/27/12 21:00
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Joined: Nov 2011
Posts: 274 de
lemming
Member
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Member
Joined: Nov 2011
Posts: 274
de
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lemming@ it looks sweet are you going to provide source for community? Thank you! When it's in a stable state I'll provide it as a lib, yes. Planned is snow and rain. Later maybe day/night transitions. All shaderless. I wonder how far I can get with that.
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Re: What are you working on?
[Re: 3run]
#410094
10/27/12 21:58
10/27/12 21:58
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Joined: Nov 2011
Posts: 274 de
lemming
Member
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Member
Joined: Nov 2011
Posts: 274
de
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Nice mate! I'm looking forward for it to learn from. Are you planning to make collusions for rain? Plus, I've seen same snow effect in UDK, but it was made with shaders as far as I know, snow covers stuff even depending on wind direction, just as an idea for you I havn't started on the rain code yet and I'm also learning, but collision detection is at least a target for rain and snow. The snow flakes "land" purely random in predefined areas by the model skin.
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Re: What are you working on?
[Re: rvL_eXile]
#410132
10/28/12 21:57
10/28/12 21:57
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Last edited by rvL_eXile; 10/29/12 10:57.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: What are you working on?
[Re: rvL_eXile]
#410166
10/29/12 20:12
10/29/12 20:12
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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I find you put too much noise on your briket, you should put less lot caus it looses it's basic property that is shiny metal parts even with rusty parts ! Here is a lamp for you : It's all basic hand painted, and just used some noise mask for the Blank part.
Last edited by ratchet; 10/29/12 20:14.
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Re: What are you working on?
[Re: ratchet]
#410302
10/31/12 20:58
10/31/12 20:58
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Joined: Jul 2001
Posts: 4,801 netherlands
Realspawn
Expert
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Expert
Joined: Jul 2001
Posts: 4,801
netherlands
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just finishing up my first workshop zombie killing. Based on the great zombie demo of 3run i will upload it a.s.a.p to my site and to the resourche page. clip : [video:youtube] http://www.youtube.com/watch?v=07hTJU71qs0&feature=channel&list=UL[/video] All basic noobs questions are answered in this little demo. Fading splash screens. Fire bullets. Blood particles and impact. Health player and enemy. Panels/music/sound handling.
Last edited by Realspawn; 10/31/12 21:28.
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Re: What are you working on?
[Re: Realspawn]
#410368
11/01/12 21:16
11/01/12 21:16
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Joined: Apr 2008
Posts: 139 Japan, Osaka
Tails01
Member
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Member
Joined: Apr 2008
Posts: 139
Japan, Osaka
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Still working on a project called [jiddisch three] All it's game mechanics and rules are done, but it still needs a multiplayer and an interface. these digits at the lower corners are just temporary. I just want to use the lbgui.h GUI but it doesn't seem to work with my old A 7.02 (extra) and I'm still dont know how to update to a newer version, without to buy it. And so I've to reinvent the wheel.Therefore, I need some time to finish it. Im exited to present it next time to you with improved graphics, sounds, specialeffects and a gameplayvideo of course. Gruß Tommy
An implemented second-rate idea is better than a good idea, which gathering dust in your brain.
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Re: What are you working on?
[Re: Tails01]
#410371
11/01/12 21:33
11/01/12 21:33
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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@Tails01 It looks interesting, how exactly does it work? and I'm still dont know how to update to a newer version download the newest A7 installer, choose 'update' and install it over your existing version of 3dgs.
Last edited by Kartoffel; 11/01/12 21:35.
POTATO-MAN saves the day! - Random
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