Hi,
c_trace is a usefull function, but sometimes it just does to much.

Imagine i want to retrieve the color of the hitposition(as far as i know, this is possible). It will not just give me the color, but the texturename and many other things.

This is an unnecessary slowdown in most cases.

For example for retrieving the color at a given position, i could walk through the models polygons manually and check them for intersections.

But is there a simple way to retrieve the color?(which is given by the applied texture). I think i have to calculate the required u/v position manually?

Greetings
Rackscha


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