Hi,
Seems iam doing something horrible wrong.

Why does this crash?

Code:
SelectionTexture = bmap_createblack(width, height, 8888);
	var LMode = bmap_lock(SelectionTexture, 0);	
	var LPixel = pixel_for_vec(vector(255, 0, 0), 128, LMode);
	pixel_to_bmap(AX, AY, SelectionTexture, LPixel);
	bmap_unlock(SelectionTexture);



Last edited by Rackscha; 08/18/12 23:19.

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