Gamestudio Links
Zorro Links
Newest Posts
Max Number of Strategies in /Strategy folder
by Martin_HH. 06/16/26 11:13
Z9 getting Error 058
by jcl. 06/16/26 09:51
How to select between IB accounts by script?
by AndrewAMD. 06/13/26 15:44
Zorro tutorial ideas?
by AndrewAMD. 06/13/26 15:01
Zorro 3.01 recoded MMI function issue
by 11honza11. 06/13/26 11:40
Stooq now requires an API key
by AndrewAMD. 06/11/26 17:55
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
2 registered members (Martin_HH, Student_64151), 3,152 guests, and 11 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Student_64151, Koti, curry, DeepxKalsi, Samed
19219 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
bellet hole sprite problem #401318
05/16/12 16:12
05/16/12 16:12
Joined: May 2012
Posts: 15
italy
M
mimmo86 Offline OP
Newbie
mimmo86  Offline OP
Newbie
M

Joined: May 2012
Posts: 15
italy
Hi guys,
I'm using the shooter template from aum97 (thanks george).When I pick pistol and shot the target or the walls in the same direction,the sprite of bullet hole facing always the camera,but if i shot other walls the sprite is placed correctly...can someone help me to resolve this problem?thanks......
ps.: i'm sorry for my english,i'm italian...

Re: bellet hole sprite problem [Re: mimmo86] #402195
05/31/12 10:55
05/31/12 10:55
Joined: Jul 2008
Posts: 2,112
Germany
rayp Offline

X
rayp  Offline

X

Joined: Jul 2008
Posts: 2,112
Germany
Search the sprite-code and add the following
Code:
my.pan += 0.001;

Thats it.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;

Moderated by  HeelX 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1