A feature from the detailed list:
All postprocessing shaders now got useful default parameters in skill11..14. pp_set now automatically adapts the resolution to the first view in the chain. The new pp_add function can combine any number of postprocessing stages; this also works for multistage shaders such as the HDR shader.
I ask, why?
From the manual:
skill1..skill20 are used for entering default properties in WED.
skill21..skill40 were used by the A6 template scripts, and are otherwise free for the user.
skill41..skill50 are used for shaders.
Please don't take away those skills that are still usable.
Or, create a new set of skills over 100.
Please careful consider my proposal, because i would like to use a lot of skills, and if the new features devour those, my project is over.
Thanks in advance.