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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: xxxxxxx]
#370998
05/17/11 07:55
05/17/11 07:55
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Joined: Oct 2002
Posts: 806
Zapan@work
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User
Joined: Oct 2002
Posts: 806
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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: Zapan@work]
#371039
05/17/11 13:53
05/17/11 13:53
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Joined: Feb 2010
Posts: 482 in deinem Kopf
Otter
Senior Member
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Senior Member
Joined: Feb 2010
Posts: 482
in deinem Kopf
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Jap, mich kotzen so hohe zahlen auch an!
Be my UBB-Buddy, without any reason!
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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: Pappenheimer]
#371201
05/18/11 20:30
05/18/11 20:30
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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That's why it pisses me off that the plugin doesn't work with the current blender version. MED doesn't import my models right, (no matter whether it's fbx, obj or 3ds, and YES, I've checked every single mesh, face and vertice and their normals, they're perfectly fine in blender) half my meshes are inverted. And I really don't want to invert every mesh in MED by hand, just because it decided not to act the way it should.
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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: achaziel]
#371204
05/18/11 21:01
05/18/11 21:01
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Did you mirror them in blender? Look for "Show Normals" or similar in blender to see whether the faces actually show to the right side. (But let's discuss such issues in a blender thread in tools.)
Last edited by Pappenheimer; 05/18/11 21:02.
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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: Pappenheimer]
#371256
05/19/11 15:26
05/19/11 15:26
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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Did you mirror them in blender? Look for "Show Normals" or similar in blender to see whether the faces actually show to the right side. No offense meant dude, but please READ my post before pointing out the obvious: ... [...] (no matter whether it's fbx, obj or 3ds, and YES, I've checked every single mesh, face and vertice and their normals, they're perfectly fine in blender) [...]
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Re: Der "mich kotzt etwas verdammt an"- Thread
[Re: Pappenheimer]
#371266
05/19/11 17:00
05/19/11 17:00
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Mich kotzt ratchet an. Mal wieder.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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