@Sama: Instead of doing 1:1 remakes, i think its better to look what worked and what didnt work for those games, and build your own game(even if heavily inspired by one). This way you may even get some cash(maybe a faithfully created game, for some euro), and that might be a more promissing way to build up a team.

EDIT: even if your game isnt like the one its inspired by, gamers may still think "Oh..this reminds me of >insert game here>. HAvent played something like this for a long time." etc etc. A Familiar feeling is always a plus, your own story anotherone. redoing the same might be some risk(in 2 ways: Gamers not linking, Companys going mad about copyright)

Greets
Rackscha

Last edited by Rackscha; 05/16/11 21:59.

MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
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