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Re: Wasteland - the remake
[Re: lostclimate]
#361272
03/02/11 06:34
03/02/11 06:34
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mercuryus
Unregistered
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mercuryus
Unregistered
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@lostclimate: I like to see the project but I don't like the model - it's just a copy of successful model nothing else.
@JustSi: lol (who cares what you think)
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Re: Wasteland - the remake
[Re: ]
#361282
03/02/11 08:52
03/02/11 08:52
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Actually Marcuryus made a good point. Please dont take it as a negative point or harsh critics, it is just an analysis from a business point of view:
This scene with these broken objects and that television device in front really looks nice. But actually it is exactly copying the idea of Fallout. It is the same alternative reality, some post apocalyptic world following the Einstein age. Thus everybody will compare it with these Fallout games.
But the television could also be a broken flat screen panel or maybe something else.
Anyway, I really wish you success and all the best. If this is only a hobby project with no commercial goal then everything is ok. It is no problem to make a free fan project. Fans will love you for that.
Models, Textures and Games from Dexsoft
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Re: Wasteland - the remake
[Re: ]
#361283
03/02/11 08:53
03/02/11 08:53
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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I can recommend camstudio as well. You'll need a little longer to get used to it, but then it's very good, it's free, and with RAD tools you can convert your videos to anything that fraps could do.
I really hated the fraps demo. Time limits, logo display... nah.
~"I never let school interfere with my education"~ -Mark Twain
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Re: Wasteland - the remake
[Re: ]
#361293
03/02/11 10:47
03/02/11 10:47
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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@JustSi: lol (who cares what you think) I do and you do too, your reaction was pretty lame.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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