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8/ 16bit music maker? #357609
02/07/11 21:19
02/07/11 21:19
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline OP
Senior Expert
Superku  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I'm looking for a simple music maker to create old school music (not MIDI), but I cannot seem to find a decent program. I've tried Fruity Loops 3 some years ago, but I did not like it very much.
Any ideas?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: 8/ 16bit music maker? [Re: Superku] #357610
02/07/11 21:25
02/07/11 21:25
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Fasttracker, Modplug Tracker

Re: 8/ 16bit music maker? [Re: FBL] #357612
02/07/11 21:27
02/07/11 21:27
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
try renoise, though it's maybe overkill.

Re: 8/ 16bit music maker? [Re: Joey] #357614
02/07/11 21:40
02/07/11 21:40
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Vashe zdorovie! grin

Click to reveal..
Code:
SOUND* sndSine = "#1";

// notevalues in hertz
#define a1	440
#define h1	493.92
#define c1	523.28
#define d1	587.36
#define e1	659.28
#define f1	698.48
#define g1	784
#define g1f 830.64
#define a2	880
#define a2f 932.32
#define h2	987.84
#define c2	1046.56	
#define d2	1174.72
#define e2	1318.56

var gvMusicSpeed = 3;


function PlayNoteSub(note, volume, release)
{
//	440Hz = 100%
// 1Hz = 0.227 %
	wait(-3/gvMusicSpeed);	
	var vFreq = note*0.227;
	vFreq*=0.2;
	var vSndhandle = snd_play(sndSine, volume, 0);
	release+= 5;
	while(volume > 0)
	{
		volume-= (101-release)*time_step;
		if(volume < 0)volume = 0;
		snd_tune(vSndhandle, volume, vFreq, 0);
		wait(1);
	}
	snd_stop(vSndhandle);
}

function PlayNote(note, volume, release)
{
//	440Hz = 100%
// 1Hz = 0.227 %
	PlayNoteSub(note, volume*0.3, release);
	var vFreq = note*0.227;
	vFreq*=0.6;
	var vSndhandle = snd_play(sndSine, volume, 0);
	release+= 5;
	while(volume > 0)
	{
		volume-= (101-release)*time_step;
		if(volume < 0)volume = 0;
		snd_tune(vSndhandle, volume, vFreq, 0);
		wait(1);
	}
	snd_stop(vSndhandle);
}

function PlayKorobeiniki()
{		
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(a1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(g1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1.5/gvMusicSpeed);			
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2/gvMusicSpeed);		
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(a1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(a2, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(g1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(f1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1.5/gvMusicSpeed);			
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(d1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);	
		PlayNote(h1, 100, 80);
		wait(-1.5/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-0.5/gvMusicSpeed);		
		PlayNote(d1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(c1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-1/gvMusicSpeed);	
		PlayNote(a1, 100, 80);
		wait(-2/gvMusicSpeed);		
		PlayNote(e1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(c1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(d1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(h1, 100, 90);
		wait(-2/gvMusicSpeed);						
		PlayNote(c1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);			
		PlayNote(g1f, 100, 90);
		wait(-4/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(c1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(d1, 100, 90);
		wait(-2/gvMusicSpeed);	
		PlayNote(h1, 100, 90);
		wait(-2/gvMusicSpeed);		
		PlayNote(c1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(e1, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);	
		PlayNote(a2, 100, 90);
		wait(-1/gvMusicSpeed);			
		PlayNote(g1f, 100, 90);
		wait(-4/gvMusicSpeed);	
		
		PlayKorobeiniki();
}

function PlayMusic_startup()
{
	wait(-2);
	PlayKorobeiniki();
}






Und daran ist nur Damocles mit seinen komischen 256kb schuld....

Edit: Their are some SID emulators as VST plugin out there.
They are not free, though. But you could use them with Reaper for example.

Last edited by fogman; 02/07/11 21:58.

no science involved
Re: 8/ 16bit music maker? [Re: fogman] #357624
02/07/11 22:18
02/07/11 22:18
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
Serious User
Toast  Offline
Serious User
T

Joined: Sep 2007
Posts: 1,093
Germany
Have a look at these:
http://www.nullsleep.com/utilities.php
http://steelberryclones.wordpress.com/2007/11/19/commodore-64-vst-a-little-beauty/
http://engramstudio.com/craptracker/tracker.pl
http://rekkerd.org/espertone-releases-neochip-v10/

I often heard of the NerdTracker / Famitracker (first link) when it's about that topic but I didn't try anything of it yet. There exist quite some VST instruments though but you need a software where you plug them in. As you don't like Fruity Loops the already mentioned Reaper would be another choice - it's not free though while being pretty cheap and you can try their trial in a hassle free way...

Last edited by Toast; 02/07/11 22:19.
Re: 8/ 16bit music maker? [Re: Toast] #357629
02/07/11 22:46
02/07/11 22:46
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Magix Music Maker . Program for almost everything, music creation, sound editing, mastering, audio file conversions. Nice instruments, oldschool synthesizer, full midi support, plugins, fast results. Very easy to learn, but powerful. 30 days trial. 20€ on eBay for older version (Music maker 15 oder 16). Try it.



Song by me done with Music Maker 15 Pro (using the built-in Virtual Instruments Synthesizer, Revolta 2 Synthesizer and Drum Synthesizer). 2 afternoons of work:
http://www.youtube.com/watch?v=jATbAkXw1HA

Another song by me (Revolta 2): http://www.youtube.com/watch?v=vv2qfyBtT7M&feature=mfu_in_order&list=UL

And one more by me: http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=355626#Post355626

Re: 8/ 16bit music maker? [Re: Rondidon] #357637
02/07/11 23:05
02/07/11 23:05
Joined: Oct 2004
Posts: 900
Lgh
rojart Offline
User
rojart  Offline
User

Joined: Oct 2004
Posts: 900
Lgh


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P
Re: 8/ 16bit music maker? [Re: rojart] #357652
02/07/11 23:31
02/07/11 23:31
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Mir fällt ein - Rebirth ist frei:
http://www.rebirthmuseum.com/


no science involved
Re: 8/ 16bit music maker? [Re: fogman] #357662
02/08/11 00:08
02/08/11 00:08
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
@fogman: you speak Russian? grin
I can only agree with Rondidon, Magix Music Maker is great!


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: 8/ 16bit music maker? [Re: 3run] #357663
02/08/11 00:09
02/08/11 00:09
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
WTF? Why it made double post?

Last edited by 3run; 02/08/11 00:10. Reason: Something strange...

Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
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