Hey,
I needed to know about how fast Lite-C is by comparison to other languages.
I've heard that Lite-C statements are evaluated on the fly as strings, but now I've heard that it's all precompiled into binary statements similar to C or C++.
The problem is I need to program using a language that is as fast as possible. A language like Java or Actionscript, which is not compiled, is slow, because 99% of your processing headroom is used compiling each code statement from a text string to binary before it is executed. This may be ideal for simple scripts, but, it would not be for something computationally intensive like a genetic algorithm or a physics engine. (My game is using a genetic algorithm.)
Is lite-C just as fast as C or C++ during game runtime? If not, I'd need to go with C or C++.
Thanks for your feedback.
-Steve