Thanks. I basically took the example code, stuffed it into the script specified under my level's Map Properties in WED, and removed references to images:

Code:
WINDOW WINSTART
{
TITLE "This is a test.";
SIZE 480,320;
MODE IMAGE;
BG_COLOR RGB(240,240,240);
FRAME FTYP1,0,0,480,320;
BUTTON BUTTON_START,SYS_DEFAULT,"Start",400,288,72,24;
BUTTON BUTTON_QUIT,SYS_DEFAULT,"Abort",400,288,72,24;
TEXT "This is also a test", 0, 0;
}



I'm actually not even sure if this is where said code should be placed.