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Re: Aum 94
[Re: 3run]
#337650
08/12/10 11:05
08/12/10 11:05
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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I get an error running shooter template:  I've set warn_level=0; in the main function and it appears to work
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Aum 94
[Re: George]
#337653
08/12/10 11:14
08/12/10 11:14
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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Yes, I'm using A8 Comm, anyway, I've tested it with latest A7 and I get this other warning:  also setting warn_level=0; appears to work
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Aum 94
[Re: George]
#337692
08/12/10 15:30
08/12/10 15:30
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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Are you using A8? The template was developed using the latest A7 version.
Download aum94code.zip again; the code should work fine with A7 and A8 now. thanks  Tested in A8 and it works fine now.
Last edited by painkiller; 08/12/10 15:36.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Aum 94
[Re: painkiller]
#337961
08/14/10 20:27
08/14/10 20:27
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink

Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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Thank George. I saw your mirror code in the questions section and am trying to convert to A6. it is possible, right?
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: Aum 94
[Re: painkiller]
#338180
08/16/10 13:09
08/16/10 13:09
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Joined: Nov 2008
Posts: 215
vertex
Member
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Member
Joined: Nov 2008
Posts: 215
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In A8 using a Dell Optiplex with integrated GPU/Windows XP, the new shooter template code from Aum94 and the old from Aum93 shooter template code (using A8 as well) results in one error message, then it runs, but the player camera view floats in the air at the rate of say...a hot air balloon ascending (without stopping). Yes, the latest Direct X drivers are installed. The error code is something to the effect "[invalid Direct X call]". A7 ran fine on this machine.
I think it's important that engines run on old machines-- for the sake of a bigger target market.
Perhaps the floating is related to the new PhysX integration... Perhaps a Geforce or higher card would fix the floating and the error message?
Last edited by vertex; 08/16/10 14:59.
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Re: Aum 94
[Re: vertex]
#338207
08/16/10 16:24
08/16/10 16:24
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink

Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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I did search the older aum's George. I saw one but i am still having trouble. plus i think it was A5.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: Aum 94
[Re: George]
#339025
08/23/10 21:54
08/23/10 21:54
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink

Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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i did check AUM 46. I actually got a working code from a jaknine post, but i am having issues with the reflecting image. the image is cut in half. only the top of the area is shown in the mirror.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: Aum 94
[Re: George]
#340715
09/07/10 08:15
09/07/10 08:15
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Joined: Apr 2006
Posts: 76 Philippines
AdrianX
Junior Member
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Junior Member
Joined: Apr 2006
Posts: 76
Philippines
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Hi George,
I don't know if it's my browser, but the downloadables for AUM94 are the same files from AUM91, FYI. But because i really want to check them out i just changed all the '1' in the links to '4' and it worked (obviously).
Anyway, i have a question. I haven't tried the latest shooter template from aum94, but i'm very excited for it. One problem i had with the previous shooter templates is that the enemies tend to shoot while walking, which looks awkward (animation-wise,for me at least) compared to stopping to a complete halt while shooting. Does the aum94 shooter AIs behave like this as well?
Looking forward to new and exciting features to future versions of this greatly improved shooter template, specifically a third person option (hopefully)!
Thank you.
Last edited by AdrianX; 09/07/10 08:56.
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Re: Aum 94
[Re: George]
#341329
09/14/10 18:15
09/14/10 18:15
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Joined: Sep 2010
Posts: 42 NS, Canada
gSet
Newbie
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Newbie
Joined: Sep 2010
Posts: 42
NS, Canada
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There's something I've noticed about the t_shooter_player script, which is that when the camera position is even 0.1 quants above a wall's ledge, the player can travel through the wall. Is there a simple modification I'd be able to make so that I can see over ledges, but not be able to step over them?
"If it's true what you say to me, that the whole world will mourn his death - If the whole world will weep, I will give him back his breath."
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Re: Aum 94
[Re: gSet]
#341330
09/14/10 18:35
09/14/10 18:35
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Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
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Serious User
Joined: Aug 2009
Posts: 1,438
Spain
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play with the value of move_friction
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
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Re: Aum 94
[Re: painkiller]
#341369
09/15/10 14:37
09/15/10 14:37
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Joined: Sep 2010
Posts: 42 NS, Canada
gSet
Newbie
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Newbie
Joined: Sep 2010
Posts: 42
NS, Canada
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Ah, great - Thanks! Edit: Also, great work 
Last edited by gSet; 09/15/10 14:37.
"If it's true what you say to me, that the whole world will mourn his death - If the whole world will weep, I will give him back his breath."
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