I'm working on a multiplayer game and I've got it working great except the bone rotation. I use ent_bonerotate but somehow the changed angles isn't send to the clients. I had a test run with the sever/client and two clients. The server showed the right angles in his view but not on both clients. Client1 had correct angles on the server side and on it's own side but not on client2. Client2 had the right angles on the server and on it's own side but not on the client1 side.
Hope someone knows how to solve this. Many thanks in advance.