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Re: Unity 3 announced
[Re: Machinery_Frank]
#315132
03/13/10 13:10
03/13/10 13:10
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Well, it is in no way comparable with the tech and details of crysis I also hope that that isn´t the best possible setup for shadows, because those are much worse than what I already realized with gamestudio. It features only few models, some strange brightness adjusting(?), a boring water shader and strange caustics. Nice is the LOD of the trees. But the trees are missing at least some basic normalmapping and where are the softbodies? Technically, it is actually quite boring and nothing fancy at all. But it shows well, how nice assets can make things look good.
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Re: Unity 3 announced
[Re: Slin]
#315173
03/13/10 17:30
03/13/10 17:30
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Well, it is in no way comparable with the tech and details of crysis Of course it is not. Grass is missing, there are no buildings, no vehicles, no decals on terrain for wheel trails or other details. But still this terrain looks good is huge, there are islands visible at the see and it renders fast.
Models, Textures and Games from Dexsoft
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Re: Unity 3 announced
[Re: Machinery_Frank]
#315177
03/13/10 17:50
03/13/10 17:50
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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But still this terrain looks good is huge, there are islands visible at the see and it renders fast. It is huge, but has only few polygons and a very lowres texture. Just move a bit away from the start position and find out, that there is just one ugly lowres texture and a choppy terrain The original island demo is much more impressive.
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Re: Unity 3 announced
[Re: Toast]
#315471
03/15/10 19:41
03/15/10 19:41
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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man i cant wait until i start creating my levels for scion so i cant try to compete with these videos am seeing, somehow i have a feeling i can do it all quite easily, or maybe am just underestimating them.. then again, i do notice that these arent just scenes but huge landscapes.. so, who knows, would take some time to set up
Last edited by darkinferno; 03/15/10 19:44.
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Re: Unity 3 announced
[Re: darkinferno]
#315480
03/15/10 21:06
03/15/10 21:06
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Joined: Apr 2008
Posts: 2,488
ratchet
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Joined: Apr 2008
Posts: 2,488
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@DarkInferno : That's the difference, you will put lot more time than Unity, caus you 'll have to use different editors. In Unity , all tools are in the editors : you can edit anything directly, paint terrain ,deform it, import a model all incredibly easily : that's the difference of workflow. But if you can create something outstanding in A7 , cool Impress us !
Last edited by ratchet; 03/15/10 21:07.
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