hi,

I have got the follwing problem with MED-bones:
my model uses bones and I applied vertices to the bones as always. I made a few animations, but now when I change bone angles, the applied vertices do not rotate, but the child-vertices are rotated and the applied ones are ignored. But the animations which are already applied are working without any problems. How do I fix that?

Thanks

Last edited by MPQ; 03/13/10 09:31.

new project in early stage...

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