Well I use Wings3D too and I'd stick with Wings3D/Blender because you can forget, working with MED in my opinion.
And its very easy to import from Wings to MED.

In Wings -> Export -> 3ds.File

MED -> Import -> From 3ds.File and its that easy wink
but the polycount will nearly be twice than in Wings3D 'cause MED works with triangles - Wings 3D doesn't.

regards

Aztec


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