I want to know if there is any possibilty to have a view entity which reacts on the lights, which are placed in WED.
And if not, I would like to know if there is another possibilty to have an entity in the view which reacts on the lights, so that it'll become darker or brighter if you're close or far from a lightsource.
Thanks in Advance~
Roxas~
Re: View Entities and Light
[Re: Roxas]
#300792 12/05/0912:0512/05/0912:05
some simple options cuz am too lazy/tired to think on it more: -dont use a view entity, use a normal entity with the ZNEAR flag -adjust the view entities ambient based on the player ambient [if you use a player] and you could also do the same for colour
I agree with DarkInferno, you should use normal entity instead view entity. But if you still want to use view entity, you can just use c_trace to the ground below and get the ambient value to be used by the view entity... See c_trace for more information. BTW, I guess it only work for static lights though...