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Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: JibbSmart] #297197
11/05/09 22:24
11/05/09 22:24
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
I was shocked by this offer, but when I tried the whizzle demo, I knew this isn't the engine for me, at least not for my sort of projects.
The whizzle demo has a very simple scene low resolution, unplayable framerate and no option to change that, yet...
Sure, it is my pc, but HL2 runs fine - maybe, valve follows epicgames tommorrow! grin

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Pappenheimer] #297198
11/05/09 22:56
11/05/09 22:56
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
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Damocles_  Offline
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Joined: Feb 2009
Posts: 2,154
The developers of that demo simply did not
develop it for a casual game audience..
Used too many expensive effects.
(basically they suck)
I wonder how the framerate is, without these effects..

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Damocles_] #297210
11/06/09 00:01
11/06/09 00:01
Joined: Jan 2007
Posts: 230
london uk/ paris
S
sueds Offline
Member
sueds  Offline
Member
S

Joined: Jan 2007
Posts: 230
london uk/ paris
I think you are mistaken. there is few exporter for blender. Just google a bit and you'll see.


cheers

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: sueds] #297217
11/06/09 00:45
11/06/09 00:45
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
User
Felixsg  Offline
User

Joined: May 2003
Posts: 567
Spain, Canary Islands
interesting (also unity3d indie free) but ever see more simple to use the gamestudio
I hope also intenseX release anytime
and then is enought for me

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Felixsg] #297226
11/06/09 05:39
11/06/09 05:39
Joined: Jan 2007
Posts: 230
london uk/ paris
S
sueds Offline
Member
sueds  Offline
Member
S

Joined: Jan 2007
Posts: 230
london uk/ paris

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Damocles_] #297228
11/06/09 07:38
11/06/09 07:38
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: Damocles_
The developers of that demo simply did not
develop it for a casual game audience..
Used too many expensive effects.
(basically they suck)
I wonder how the framerate is, without these effects..


This might be true for this special case, but it is easy to change materials and post processing in the Unreal editor.
And besides that I would not make a little casual game for your web platform with UE3. There is still TGB and Unity3d for such a project. And they will survive because of this market niche they fill.
Dont expect UE technology to run fast like hell on your old programmer laptop. It is an advanced technology with lots of bundled features like AI, SpeedTree, SceneManagement and a complex shader system. It is not a minimal Java 3d engine.

So this demo is obviously not intended to run on an iPhone.

I see it this way: the market changed a lot with this offer. Cheap and free indie engines will have a hard time now. They need a niche. TGB has a good niche to create 2d games. Unity still has the option to make iPhone and Wii games. Maybe Wintermute still can live with the 2.5d approach for adventure games.

But all the technologies that basicall tried to be something like Unreal with a cheaper price set (C4, Torque3d, Leadwerks and Gamestudio) have stronger and cheaper competition now. Some hardcore fans will still use it but new customers will simply check demos, tools and power and will use UE3 in the end, if they have big dreams. And I can assure you, most of the beginners start with big dreams (me and all my friends included).

So this is the time to find a market niche for each product, to specialize it (platforms, game style, editor approach).
But in the end the market will experience a fast consolidation.


Models, Textures and Games from Dexsoft
Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Machinery_Frank] #297237
11/06/09 09:28
11/06/09 09:28
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Quote:
And besides that I would not make a little casual game for your web platform with UE3.

But, it is nonsense to place such a game example on their side. Irritating to see such a lack of 'feeling' for the needs of casual games by the epic games, then.

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: Pappenheimer] #297241
11/06/09 11:05
11/06/09 11:05
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
well, whizzle runs smooth on my pc and shows some nice visuals... and that way it just shows of that even you can make a game with it

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: ello] #297242
11/06/09 11:26
11/06/09 11:26
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Guess it's better than providing an almost 10 year old office map wink

Re: Unreal Engine 3 is........... free (for non-commercial use) [Re: FBL] #297251
11/06/09 13:27
11/06/09 13:27
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Fiddling around with it. Obviously got some things to get used to...

I always took a built-in script editor (such as SED) for granted. Really UDK? All this and no integrated script editor?

I guess I've got a very different flow to get used to frown

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
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