Yes, I know. The basics are easy but it's extremely hard to achieve shadows in acceptable quality. Nice smoothing and getting rid of artifacts requires a lot of expertise.

So do you have a usable solution yourself?

I find it a bit funny that this shadow argument always comes up when Gamestudio doesn't even have a solution in its Pro edition. Some shader programmers always claim that you can do it yourself but I haven't seen anything convincing yet. tongue