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Re: AckStudio IDE
[Re: Nowherebrain]
#288676
09/08/09 00:42
09/08/09 00:42
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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as far as "Context", I know it supports "c" syntax, but what about lite-C...is there a plugin, I could not find one. i'm not sure I understand what you mean by "context", could you elaborate?
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: AckStudio IDE
[Re: Warchief]
#288696
09/08/09 07:28
09/08/09 07:28
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Joined: Jul 2005
Posts: 1,002 Trier, Deutschland
Nowherebrain
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
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text highlighting, engine functions and commands...that is all. I have used Context extensively in the past, but not lately...I know it covers a lot of different languages...a lot!...so I was just curious...sorry about the thread jack..I want to try this out soon.
Last edited by Nowherebrain; 09/08/09 07:30.
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Re: AckStudio IDE
[Re: AlexDeloy]
#288731
09/08/09 10:54
09/08/09 10:54
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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Two features that would be cool:
1) Generating an installer for the published project with a few clicks. 2) A better publish function than the one that is implemented in Gamestudio (although I don't know if this is possible).
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
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Re: AckStudio IDE
[Re: MasterQ32]
#288752
09/08/09 12:36
09/08/09 12:36
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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i also have some requests and feature suggestions, but ill wait for the first release, and planned feature list, then i will make my suggestions.
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Re: AckStudio IDE
[Re: Dark_samurai]
#288781
09/08/09 14:47
09/08/09 14:47
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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text highlighting, engine functions and commands...that is all. I have used Context extensively in the past, but not lately...I know it covers a lot of different languages...a lot!...so I was just curious...sorry about the thread jack..I want to try this out soon. ah sorry, now I understand, yes of course AckStudio will support lite-c aswell, but I will need someone to write a plugin for it, as I have little to no idea about the lite-c syntax. Two features that would be cool:
1) Generating an installer for the published project with a few clicks. 2) A better publish function than the one that is implemented in Gamestudio (although I don't know if this is possible). Sounds do-able. I'll see what I can do. To everyone else: thank you so much for all your kind words, that really means a lot!
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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