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Survive! version 0.57 update / online team survival game
#283739
08/09/09 18:56
08/09/09 18:56
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Joined: Nov 2002
Posts: 913 Berlin, Germany
SchokoKeks
OP
User
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OP
User
Joined: Nov 2002
Posts: 913
Berlin, Germany
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Hi folks, I'd like to present you my newest project: "Survive!" Please keep in mind that this is an early version, the grafics are ..well.. basic, and a lot of features are still missing. Official Server online 24/7 (Location Germany).If you get "no server found" after clicking "join official online server", it's not available. Opening an joining LAN servers is now possible. The idea: You and the other players are trapped in a desert. You've got 80 seconds to build up a defense using some old crates, after that you'll be attacked by endless waves of monsters.. First, it's only slow mummies, but it's going to get worse! Good thing you brought your weapons with you. New update: I've released Version 0.57. Download: 10Mb http://rapidshare.com/files/267660864/Survive__V0.57.zipor http://www.megaupload.com/?d=IQ6UZ6AOIf no new enemies are spawning, enter "/catch" in chat (without the ""). I'll then get a bug report. only use this when the bug appears!Changes from v 0.56 to 0.57- tried fix "stuck on waves" bug, but it might still be there - added some debug info How to Play, quoting the readme.txt - start the starter.exe file and enter your nickname and the other options - press "Join official online server" Note that currently no more than 8 players can play at the same time.
The game will then connect and start. There are two phases in this game. You can enter an already started game in both of these phases.
1. Build Phase: Place barriers in the level using your mouse. Try to build a wall around the player spawn area!
2. Fighting Phase: Waves of enemies will come and attack you. You are advised to stay behind your barriers. When reaching a certain amount of "points" (indicated in the left upper corner) new weapons will be unlocked. Be aware that the enemies get stronger with every wave. Additionally, the waves will never stop. So try hard to survive longest. If you die while others are still fighting, you have to wait for them to die. A new round will start after the scores have been shown to all players.
Key assignments:
W-A-S-D: Move the player or camera around Left mouse: Shoot or place barrier Right mouse: Remove last placed barrier r: Reload weapon 1-5 and mouse wheel: Switch weapons Enter: Chat ESC: Quit
Good luck!
Hint: If you are on your own, a good defense should look like this: [Image offline] Technical details:- uses the native 3DGS network engine (direct play), no plugins - should be playable with a latency up to 200 ms - up to 30 moving attackers at the same time, dplay_entrate is set to 2 - max 8 players for now Known Problems:- server has "phantom" players on it, because num_clients is inaccurate. this is a known bug of A7.77 and A7.80 Beta - because of that, new rounds might start although there is no player. if you start in fighting phase with no defenses, just get yourself killed. a new round starts after that and you can build. Planned features: look here I'd be happy about any comment on the game or the gameplay, but please, don't spam about the graphics. Hope you have some fun, -SchokoKeks
Last edited by SchokoKeks; 08/15/09 13:45.
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Re: Survive! version 0.5 release / online team survival game
[Re: SchokoKeks]
#283746
08/09/09 19:40
08/09/09 19:40
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Joined: Jul 2007
Posts: 288 Germany, NRW
Martek
Member
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Member
Joined: Jul 2007
Posts: 288
Germany, NRW
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Great game I like the idea of playing. I think I won the round we played ;-) Sometimes the game is a bit monotonous. Maybe you could add a feature like slow builing of boxes. The player can stop building a box, but if he does the box will be destroyed. So he must deciede if he shoots or builds boxes... And make the ki a little bit better, so that they go into the area if they can and don't continue destroying boxes... Another point is the running. In our round you saw that I could run away from the enemy's. Make the player slower or something like this, but at the moment the player can run and run and run and the enemy's don't hit him... I hope you will add the lan feature, because I think the game will be great on lan-party's Mfg, Martek
Last edited by Martek; 08/09/09 19:44.
3D Gamestudio A7 Extra
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Re: Survive! version 0.5 release / online team survival game
[Re: Martek]
#283748
08/09/09 19:57
08/09/09 19:57
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Joined: Apr 2007
Posts: 141 Germany
Timothy
Member
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Member
Joined: Apr 2007
Posts: 141
Germany
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Really nice game I thought I won, Martek... Its fun, but you should add more group features (like calling a jet which drops bombs around the middle) and more weapons (sniper, grenades or drones which shoot at the monsters too). The performance is quite good, I didn't have any lags. The graphics are ok for me. Continue on that project! Mfg, Timothy
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Re: Survive! version 0.5 release / online team survival game
[Re: Timothy]
#283749
08/09/09 20:02
08/09/09 20:02
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Joined: Jul 2002
Posts: 4,436 Germany, Luebeck
Xarthor
Expert
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Expert
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
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Well it was quite some fun! First I thought the monsters wouldn't be able to destroy crates. But they did, that was pretty much a surprise I also agree with martek on the AI. Didn't have any lags too but at the end I lost the connection. Playing it alone was pretty much boring though. Keep it up!
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Re: Survive! version 0.5 release / online team survival game
[Re: Xarthor]
#283752
08/09/09 20:37
08/09/09 20:37
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Joined: Jul 2007
Posts: 288 Germany, NRW
Martek
Member
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Member
Joined: Jul 2007
Posts: 288
Germany, NRW
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But at the end when I died my points top left said something aroud 33000... I forgot to say some points: Add a box destroy sound and maybe some effect when the boxes are hit.
3D Gamestudio A7 Extra
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Re: Survive! version 0.5 release / online team survival game
[Re: Martek]
#283757
08/09/09 21:20
08/09/09 21:20
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Joined: Nov 2002
Posts: 913 Berlin, Germany
SchokoKeks
OP
User
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OP
User
Joined: Nov 2002
Posts: 913
Berlin, Germany
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thanks for the kind replies!
I'll add some power ups (health packs, quad damage, air strikes) to add some variety. Jumping is also on the to-do list now. also, I found some new bugs: the score list is not always complete, martek should have won that round but his score wasn't shown. plus you can't read all of the chat if you type in long messages.
btw it took me 3 weeks of programming to do is. it's still written in C-Script, not lite C. maybe i should port it later. client_id would sure be helpful.
the next update might take one our two weeks, so please continue to post all problems and suggestions you have! Thanks
Edit: got a good idea about the weapons: as soon as one of the players reaches the required points, an airplane will drop a crate somewhere in the level where all players can get the new weapon. this will require jumping on crates as most players totally block the spawn
Last edited by SchokoKeks; 08/09/09 21:55.
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Re: Survive! version 0.5 release / online team survival game
[Re: SchokoKeks]
#283761
08/09/09 22:06
08/09/09 22:06
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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i played together with SchokoKeks and it was quite fun! There was no latency problems. current system is quite solid except for a few little bugs... gameplay is a bit monotonous but, that could be improved with some ideas, like SchokoKeks already said, powerups, boss waves and such... i already made a lot of suggestions in-game, hope they were helpful. I'd like to play again with more players, game is pretty fun at it's current state more people can be more fun, waiting for nex update
3333333333
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Re: Survive! version 0.5 release / online team survival game
[Re: Quad]
#283770
08/09/09 23:02
08/09/09 23:02
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Nice Game, it makes really fun to play! Played it with Schokokeks to Wave 7.. Then died ^^
Things which can be made better or should be created:
-Ingame Menu , to in/decrease the Mouse Sensivity -Afer Setting the whole Defence, a Button should be appear, which you can start the game without waiting for the Counter!(All Players must accept!) -Delete Crate Function, if the user created a Crate at "the false" position -Enemy's left Digit -Player's Score Panel(which can be opened wiht TAB or something else)... This Panel shows the Current Users / the Score / Ping and Kills from all Players.
cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: Survive! version 0.5 release / online team survival game
[Re: rvL_eXile]
#283832
08/10/09 10:31
08/10/09 10:31
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Hm... I always joing in the fighting phase, when the first wave starts, never been able to start in build phase. And since I'm always the only one online, it's kinda hard to survive...
~"I never let school interfere with my education"~ -Mark Twain
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